/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include // 2 ** 53 - 1 static constexpr double MAX_ARRAY_LIKE_INDEX = 9007199254740991.0; // 2 ** 32 - 1 static constexpr double MAX_U32 = 4294967295.0; namespace JS { class Value { public: enum class Type { Empty, Undefined, Null, Number, String, Object, Boolean, Symbol, Accessor, BigInt, NativeProperty, }; enum class PreferredType { Default, String, Number, }; bool is_empty() const { return m_type == Type::Empty; } bool is_undefined() const { return m_type == Type::Undefined; } bool is_null() const { return m_type == Type::Null; } bool is_number() const { return m_type == Type::Number; } bool is_string() const { return m_type == Type::String; } bool is_object() const { return m_type == Type::Object; } bool is_boolean() const { return m_type == Type::Boolean; } bool is_symbol() const { return m_type == Type::Symbol; } bool is_accessor() const { return m_type == Type::Accessor; }; bool is_bigint() const { return m_type == Type::BigInt; }; bool is_native_property() const { return m_type == Type::NativeProperty; } bool is_nullish() const { return is_null() || is_undefined(); } bool is_cell() const { return is_string() || is_accessor() || is_object() || is_bigint() || is_symbol() || is_native_property(); } bool is_array() const; bool is_function() const; bool is_regexp(GlobalObject& global_object) const; bool is_nan() const { return is_number() && __builtin_isnan(as_double()); } bool is_infinity() const { return is_number() && __builtin_isinf(as_double()); } bool is_positive_infinity() const { return is_number() && __builtin_isinf_sign(as_double()) > 0; } bool is_negative_infinity() const { return is_number() && __builtin_isinf_sign(as_double()) < 0; } bool is_positive_zero() const { return is_number() && 1.0 / as_double() == INFINITY; } bool is_negative_zero() const { return is_number() && 1.0 / as_double() == -INFINITY; } bool is_integer() const { return is_finite_number() && (i32)as_double() == as_double(); } bool is_finite_number() const { if (!is_number()) return false; auto number = as_double(); return !__builtin_isnan(number) && !__builtin_isinf(number); } Value() : m_type(Type::Empty) { } explicit Value(bool value) : m_type(Type::Boolean) { m_value.as_bool = value; } explicit Value(double value) : m_type(Type::Number) { m_value.as_double = value; } explicit Value(unsigned value) : m_type(Type::Number) { m_value.as_double = static_cast(value); } explicit Value(i32 value) : m_type(Type::Number) { m_value.as_double = value; } Value(const Object* object) : m_type(object ? Type::Object : Type::Null) { m_value.as_object = const_cast(object); } Value(const PrimitiveString* string) : m_type(Type::String) { m_value.as_string = const_cast(string); } Value(const Symbol* symbol) : m_type(Type::Symbol) { m_value.as_symbol = const_cast(symbol); } Value(const Accessor* accessor) : m_type(Type::Accessor) { m_value.as_accessor = const_cast(accessor); } Value(const BigInt* bigint) : m_type(Type::BigInt) { m_value.as_bigint = const_cast(bigint); } Value(const NativeProperty* native_property) : m_type(Type::NativeProperty) { m_value.as_native_property = const_cast(native_property); } explicit Value(Type type) : m_type(type) { } Type type() const { return m_type; } double as_double() const { VERIFY(type() == Type::Number); return m_value.as_double; } bool as_bool() const { VERIFY(type() == Type::Boolean); return m_value.as_bool; } Object& as_object() { VERIFY(type() == Type::Object); return *m_value.as_object; } const Object& as_object() const { VERIFY(type() == Type::Object); return *m_value.as_object; } PrimitiveString& as_string() { VERIFY(is_string()); return *m_value.as_string; } const PrimitiveString& as_string() const { VERIFY(is_string()); return *m_value.as_string; } Symbol& as_symbol() { VERIFY(is_symbol()); return *m_value.as_symbol; } const Symbol& as_symbol() const { VERIFY(is_symbol()); return *m_value.as_symbol; } Cell* as_cell() { VERIFY(is_cell()); return m_value.as_cell; } Accessor& as_accessor() { VERIFY(is_accessor()); return *m_value.as_accessor; } BigInt& as_bigint() { VERIFY(is_bigint()); return *m_value.as_bigint; } NativeProperty& as_native_property() { VERIFY(is_native_property()); return *m_value.as_native_property; } Array& as_array(); Function& as_function(); i32 as_i32() const; u32 as_u32() const; size_t as_size_t() const; String to_string(GlobalObject&, bool legacy_null_to_empty_string = false) const; PrimitiveString* to_primitive_string(GlobalObject&); Value to_primitive(PreferredType preferred_type = PreferredType::Default) const; Object* to_object(GlobalObject&) const; Value to_numeric(GlobalObject&) const; Value to_number(GlobalObject&) const; BigInt* to_bigint(GlobalObject&) const; double to_double(GlobalObject&) const; i32 to_i32(GlobalObject&) const; u32 to_u32(GlobalObject&) const; size_t to_length(GlobalObject&) const; size_t to_index(GlobalObject&) const; double to_integer_or_infinity(GlobalObject&) const; bool to_boolean() const; String to_string_without_side_effects() const; Value value_or(Value fallback) const { if (is_empty()) return fallback; return *this; } private: Type m_type { Type::Empty }; union { bool as_bool; double as_double; PrimitiveString* as_string; Symbol* as_symbol; Object* as_object; Cell* as_cell; Accessor* as_accessor; BigInt* as_bigint; NativeProperty* as_native_property; } m_value; }; inline Value js_undefined() { return Value(Value::Type::Undefined); } inline Value js_null() { return Value(Value::Type::Null); } inline Value js_nan() { return Value(NAN); } inline Value js_infinity() { return Value(INFINITY); } inline Value js_negative_infinity() { return Value(-INFINITY); } Value greater_than(GlobalObject&, Value lhs, Value rhs); Value greater_than_equals(GlobalObject&, Value lhs, Value rhs); Value less_than(GlobalObject&, Value lhs, Value rhs); Value less_than_equals(GlobalObject&, Value lhs, Value rhs); Value bitwise_and(GlobalObject&, Value lhs, Value rhs); Value bitwise_or(GlobalObject&, Value lhs, Value rhs); Value bitwise_xor(GlobalObject&, Value lhs, Value rhs); Value bitwise_not(GlobalObject&, Value); Value unary_plus(GlobalObject&, Value); Value unary_minus(GlobalObject&, Value); Value left_shift(GlobalObject&, Value lhs, Value rhs); Value right_shift(GlobalObject&, Value lhs, Value rhs); Value unsigned_right_shift(GlobalObject&, Value lhs, Value rhs); Value add(GlobalObject&, Value lhs, Value rhs); Value sub(GlobalObject&, Value lhs, Value rhs); Value mul(GlobalObject&, Value lhs, Value rhs); Value div(GlobalObject&, Value lhs, Value rhs); Value mod(GlobalObject&, Value lhs, Value rhs); Value exp(GlobalObject&, Value lhs, Value rhs); Value in(GlobalObject&, Value lhs, Value rhs); Value instance_of(GlobalObject&, Value lhs, Value rhs); Value ordinary_has_instance(GlobalObject&, Value lhs, Value rhs); bool abstract_eq(GlobalObject&, Value lhs, Value rhs); bool strict_eq(Value lhs, Value rhs); bool same_value(Value lhs, Value rhs); bool same_value_zero(Value lhs, Value rhs); bool same_value_non_numeric(Value lhs, Value rhs); TriState abstract_relation(GlobalObject&, bool left_first, Value lhs, Value rhs); Function* get_method(GlobalObject& global_object, Value, const PropertyName&); size_t length_of_array_like(GlobalObject&, const Object&); } namespace AK { template<> struct Formatter : Formatter { void format(FormatBuilder& builder, const JS::Value& value) { Formatter::format(builder, value.is_empty() ? "" : value.to_string_without_side_effects()); } }; }