/* * Copyright (c) 2021-2022, Linus Groh * Copyright (c) 2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include namespace JS { // 9.3.1 CreateRealm ( ), https://tc39.es/ecma262/#sec-createrealm Realm* Realm::create(VM& vm) { // 1. Let realmRec be a new Realm Record. auto* realm = vm.heap().allocate_without_realm(); // 2. Perform CreateIntrinsics(realmRec). Intrinsics::create(*realm); // 3. Set realmRec.[[GlobalObject]] to undefined. // 4. Set realmRec.[[GlobalEnv]] to undefined. // 5. Set realmRec.[[TemplateMap]] to a new empty List. // 6. Return realmRec. return realm; } // 9.6 InitializeHostDefinedRealm ( ), https://tc39.es/ecma262/#sec-initializehostdefinedrealm ThrowCompletionOr> Realm::initialize_host_defined_realm(VM& vm, Function create_global_object, Function create_global_this_value) { DeferGC defer_gc(vm.heap()); // 1. Let realm be CreateRealm(). auto* realm = Realm::create(vm); // 2. Let newContext be a new execution context. auto new_context = make(vm.heap()); // 3. Set the Function of newContext to null. new_context->function = nullptr; // 4. Set the Realm of newContext to realm. new_context->realm = realm; // 5. Set the ScriptOrModule of newContext to null. new_context->script_or_module = {}; // 6. Push newContext onto the execution context stack; newContext is now the running execution context. vm.push_execution_context(*new_context); // 7. If the host requires use of an exotic object to serve as realm's global object, // let global be such an object created in a host-defined manner. // Otherwise, let global be undefined, indicating that an ordinary object should be created as the global object. Object* global = nullptr; if (create_global_object) global = create_global_object(*realm); // 8. If the host requires that the this binding in realm's global scope return an object other than the global object, // let thisValue be such an object created in a host-defined manner. // Otherwise, let thisValue be undefined, indicating that realm's global this binding should be the global object. Object* this_value = nullptr; if (create_global_this_value) this_value = create_global_this_value(*realm); // 9. Perform SetRealmGlobalObject(realm, global, thisValue). realm->set_global_object(global, this_value); // 10. Let globalObj be ? SetDefaultGlobalBindings(realm). auto& global_object = set_default_global_bindings(*realm); // 11. Create any host-defined global object properties on globalObj. global_object.initialize(*realm); // 12. Return unused. return new_context; } // 9.3.3 SetRealmGlobalObject ( realmRec, globalObj, thisValue ), https://tc39.es/ecma262/#sec-setrealmglobalobject void Realm::set_global_object(Object* global_object, Object* this_value) { // 1. If globalObj is undefined, then if (global_object == nullptr) { // a. Let intrinsics be realmRec.[[Intrinsics]]. // b. Set globalObj to OrdinaryObjectCreate(intrinsics.[[%Object.prototype%]]). // NOTE: We allocate a proper GlobalObject directly as this plain object is // turned into one via SetDefaultGlobalBindings in the spec. global_object = heap().allocate_without_realm(*this); } // 2. Assert: Type(globalObj) is Object. VERIFY(global_object); // 3. If thisValue is undefined, set thisValue to globalObj. if (this_value == nullptr) this_value = global_object; // Non-standard VERIFY(this_value); // 4. Set realmRec.[[GlobalObject]] to globalObj. m_global_object = global_object; // 5. Let newGlobalEnv be NewGlobalEnvironment(globalObj, thisValue). // 6. Set realmRec.[[GlobalEnv]] to newGlobalEnv. m_global_environment = m_global_object->heap().allocate_without_realm(*global_object, *this_value); // 7. Return unused. } void Realm::visit_edges(Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(m_intrinsics); visitor.visit(m_global_object); visitor.visit(m_global_environment); if (m_host_defined) m_host_defined->visit_edges(visitor); } }