/* * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace JS { struct AlreadyResolved final : public Cell { bool value { false }; virtual const char* class_name() const override { return "AlreadyResolved"; } protected: // Allocated cells must be >= sizeof(FreelistEntry), which is 24 bytes - // but AlreadyResolved is only 16 bytes without this. u8 dummy[8]; }; class PromiseResolvingFunction final : public NativeFunction { JS_OBJECT(PromiseResolvingFunction, NativeFunction); public: using FunctionType = Function(VM&, GlobalObject&, Promise&, AlreadyResolved&)>; static PromiseResolvingFunction* create(GlobalObject&, Promise&, AlreadyResolved&, FunctionType); explicit PromiseResolvingFunction(Promise&, AlreadyResolved&, FunctionType, Object& prototype); virtual void initialize(GlobalObject&) override; virtual ~PromiseResolvingFunction() override = default; virtual ThrowCompletionOr call() override; private: virtual void visit_edges(Visitor&) override; Promise& m_promise; AlreadyResolved& m_already_resolved; FunctionType m_native_function; }; }