/* * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include namespace JS { PromiseReactionJob* PromiseReactionJob::create(GlobalObject& global_object, PromiseReaction& reaction, Value argument) { return global_object.heap().allocate(global_object, reaction, argument, *global_object.function_prototype()); } PromiseReactionJob::PromiseReactionJob(PromiseReaction& reaction, Value argument, Object& prototype) : NativeFunction(prototype) , m_reaction(reaction) , m_argument(argument) { } // 27.2.2.1 NewPromiseReactionJob, https://tc39.es/ecma262/#sec-newpromisereactionjob Value PromiseReactionJob::call() { auto& vm = this->vm(); auto& promise_capability = m_reaction.capability(); auto type = m_reaction.type(); auto handler = m_reaction.handler(); Value handler_result; if (!handler.has_value()) { dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Handler is empty", this); switch (type) { case PromiseReaction::Type::Fulfill: dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Reaction type is Type::Fulfill, setting handler result to {}", this, m_argument); handler_result = m_argument; break; case PromiseReaction::Type::Reject: dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Reaction type is Type::Reject, throwing exception with argument {}", this, m_argument); vm.throw_exception(global_object(), m_argument); // handler_result is set to exception value further below break; } } else { dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Calling handler callback {} @ {} with argument {}", this, handler.value().callback->class_name(), handler.value().callback, m_argument); handler_result = call_job_callback(vm, handler.value(), js_undefined(), m_argument); } if (!promise_capability.has_value()) { dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Reaction has no PromiseCapability, returning empty value", this); return {}; } if (vm.exception()) { handler_result = vm.exception()->value(); vm.clear_exception(); vm.stop_unwind(); auto* reject_function = promise_capability.value().reject; dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Calling PromiseCapability's reject function @ {}", this, reject_function); return vm.call(*reject_function, js_undefined(), handler_result); } else { auto* resolve_function = promise_capability.value().resolve; dbgln_if(PROMISE_DEBUG, "[PromiseReactionJob @ {}]: Calling PromiseCapability's resolve function @ {}", this, resolve_function); return vm.call(*resolve_function, js_undefined(), handler_result); } } void PromiseReactionJob::visit_edges(Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(&m_reaction); visitor.visit(m_argument); } PromiseResolveThenableJob* PromiseResolveThenableJob::create(GlobalObject& global_object, Promise& promise_to_resolve, Value thenable, JobCallback then) { // FIXME: A bunch of stuff regarding realms, see step 2-5 in the spec linked below return global_object.heap().allocate(global_object, promise_to_resolve, thenable, then, *global_object.function_prototype()); } PromiseResolveThenableJob::PromiseResolveThenableJob(Promise& promise_to_resolve, Value thenable, JobCallback then, Object& prototype) : NativeFunction(prototype) , m_promise_to_resolve(promise_to_resolve) , m_thenable(thenable) , m_then(then) { } // 27.2.2.2 NewPromiseResolveThenableJob, https://tc39.es/ecma262/#sec-newpromiseresolvethenablejob Value PromiseResolveThenableJob::call() { auto& vm = this->vm(); auto [resolve_function, reject_function] = m_promise_to_resolve.create_resolving_functions(); dbgln_if(PROMISE_DEBUG, "[PromiseResolveThenableJob @ {}]: Calling then job callback for thenable {}", this, &m_thenable); auto then_call_result = call_job_callback(vm, m_then, m_thenable, &resolve_function, &reject_function); if (vm.exception()) { auto error = vm.exception()->value(); vm.clear_exception(); vm.stop_unwind(); dbgln_if(PROMISE_DEBUG, "[PromiseResolveThenableJob @ {}]: An exception was thrown, returning error {}", this, error); return error; } dbgln_if(PROMISE_DEBUG, "[PromiseResolveThenableJob @ {}]: Returning then call result {}", this, then_call_result); return then_call_result; } void PromiseResolveThenableJob::visit_edges(Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(&m_promise_to_resolve); visitor.visit(m_thenable); visitor.visit(m_then.callback); } }