/* * Copyright (c) 2021, David Tuin * * SPDX-License-Identifier: BSD-2-Clause */ #include namespace JS { PrivateEnvironment::PrivateEnvironment(PrivateEnvironment* parent) : m_outer_environment(parent) , m_unique_id(s_next_id++) { // FIXME: We might want to delay getting the next unique id until required. VERIFY(s_next_id != 0); } // Note: we start at one such that 0 can be invalid / default initialized. u64 PrivateEnvironment::s_next_id = 1u; PrivateName PrivateEnvironment::resolve_private_identifier(FlyString const& identifier) const { auto name_or_end = find_private_name(identifier); if (!name_or_end.is_end()) return *name_or_end; // Note: This verify ensures that we must either have a private name with a matching description // or have an outer environment. Combined this means that we assert that we always return a PrivateName. VERIFY(m_outer_environment); return m_outer_environment->resolve_private_identifier(identifier); } void PrivateEnvironment::add_private_name(Badge, FlyString description) { if (!find_private_name(description).is_end()) return; m_private_names.empend(m_unique_id, move(description)); } bool PrivateName::operator==(PrivateName const& rhs) const { return unique_id == rhs.unique_id && description == rhs.description; } }