/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace JS { NumberObject* NumberObject::create(GlobalObject& global_object, double value) { return global_object.heap().allocate(global_object, value, *global_object.number_prototype()); } NumberObject::NumberObject(double value, Object& prototype) : Object(prototype) , m_value(value) { } NumberObject::~NumberObject() { } }