/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace JS { class GlobalObject : public ScopeObject { JS_OBJECT(GlobalObject, ScopeObject); public: explicit GlobalObject(); virtual void initialize_global_object(); virtual ~GlobalObject() override; virtual Optional get_from_scope(const FlyString&) const override; virtual void put_to_scope(const FlyString&, Variable) override; virtual bool delete_from_scope(FlyString const&) override; virtual bool has_this_binding() const override; virtual Value get_this_binding(GlobalObject&) const override; Console& console() { return *m_console; } Shape* empty_object_shape() { return m_empty_object_shape; } Shape* new_object_shape() { return m_new_object_shape; } Shape* new_script_function_prototype_object_shape() { return m_new_script_function_prototype_object_shape; } // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype ProxyConstructor* proxy_constructor() { return m_proxy_constructor; } // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor GeneratorObjectPrototype* generator_object_prototype() { return m_generator_object_prototype; } #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ ConstructorName* snake_name##_constructor() { return m_##snake_name##_constructor; } \ Object* snake_name##_prototype() { return m_##snake_name##_prototype; } JS_ENUMERATE_BUILTIN_TYPES #undef __JS_ENUMERATE #define __JS_ENUMERATE(ClassName, snake_name) \ Object* snake_name##_prototype() { return m_##snake_name##_prototype; } JS_ENUMERATE_ITERATOR_PROTOTYPES #undef __JS_ENUMERATE protected: virtual void visit_edges(Visitor&) override; template void initialize_constructor(PropertyName const&, ConstructorType*&, Object* prototype); template void add_constructor(PropertyName const&, ConstructorType*&, Object* prototype); private: virtual bool is_global_object() const final { return true; } JS_DECLARE_NATIVE_FUNCTION(gc); JS_DECLARE_NATIVE_FUNCTION(is_nan); JS_DECLARE_NATIVE_FUNCTION(is_finite); JS_DECLARE_NATIVE_FUNCTION(parse_float); JS_DECLARE_NATIVE_FUNCTION(parse_int); JS_DECLARE_NATIVE_FUNCTION(eval); JS_DECLARE_NATIVE_FUNCTION(encode_uri); JS_DECLARE_NATIVE_FUNCTION(decode_uri); JS_DECLARE_NATIVE_FUNCTION(encode_uri_component); JS_DECLARE_NATIVE_FUNCTION(decode_uri_component); JS_DECLARE_NATIVE_FUNCTION(escape); JS_DECLARE_NATIVE_FUNCTION(unescape); NonnullOwnPtr m_console; Shape* m_empty_object_shape { nullptr }; Shape* m_new_object_shape { nullptr }; Shape* m_new_script_function_prototype_object_shape { nullptr }; // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype ProxyConstructor* m_proxy_constructor { nullptr }; // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor GeneratorObjectPrototype* m_generator_object_prototype { nullptr }; #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ ConstructorName* m_##snake_name##_constructor { nullptr }; \ Object* m_##snake_name##_prototype { nullptr }; JS_ENUMERATE_BUILTIN_TYPES #undef __JS_ENUMERATE #define __JS_ENUMERATE(ClassName, snake_name) \ Object* m_##snake_name##_prototype { nullptr }; JS_ENUMERATE_ITERATOR_PROTOTYPES #undef __JS_ENUMERATE }; template inline void GlobalObject::initialize_constructor(PropertyName const& property_name, ConstructorType*& constructor, Object* prototype) { auto& vm = this->vm(); constructor = heap().allocate(*this, *this); constructor->define_property(vm.names.name, js_string(heap(), property_name.as_string()), Attribute::Configurable); if (vm.exception()) return; if (prototype) { prototype->define_property(vm.names.constructor, constructor, Attribute::Writable | Attribute::Configurable); if (vm.exception()) return; } } template inline void GlobalObject::add_constructor(PropertyName const& property_name, ConstructorType*& constructor, Object* prototype) { // Some constructors are pre-initialized separately. if (!constructor) initialize_constructor(property_name, constructor, prototype); define_property(property_name, constructor, Attribute::Writable | Attribute::Configurable); } inline GlobalObject* Shape::global_object() const { return static_cast(m_global_object); } template<> inline bool Object::fast_is() const { return is_global_object(); } }