/* * Copyright (c) 2021, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace JS { GeneratorFunctionConstructor::GeneratorFunctionConstructor(Realm& realm) : NativeFunction(static_cast(*realm.global_object().function_constructor())) { } void GeneratorFunctionConstructor::initialize(Realm& realm) { auto& vm = this->vm(); NativeFunction::initialize(realm); // 27.3.2.1 GeneratorFunction.length, https://tc39.es/ecma262/#sec-generatorfunction.length define_direct_property(vm.names.length, Value(1), Attribute::Configurable); // 27.3.2.2 GeneratorFunction.prototype, https://tc39.es/ecma262/#sec-generatorfunction.length define_direct_property(vm.names.prototype, realm.global_object().generator_function_prototype(), 0); } // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction ThrowCompletionOr GeneratorFunctionConstructor::call() { return TRY(construct(*this)); } // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction ThrowCompletionOr GeneratorFunctionConstructor::construct(FunctionObject& new_target) { auto& vm = this->vm(); auto& global_object = this->global_object(); // 1. Let C be the active function object. auto* constructor = vm.active_function_object(); // 2. Let args be the argumentsList that was passed to this function by [[Call]] or [[Construct]]. auto& args = vm.running_execution_context().arguments; // 3. Return ? CreateDynamicFunction(C, NewTarget, generator, args). return TRY(FunctionConstructor::create_dynamic_function(global_object, *constructor, &new_target, FunctionKind::Generator, args)); } }