/* * Copyright (c) 2020, Andreas Kling * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace JS { struct TracebackFrame { FlyString function_name; SourceRange source_range; }; class Error : public Object { JS_OBJECT(Error, Object); public: static Error* create(Realm&); static Error* create(Realm&, String const& message); virtual ~Error() override = default; [[nodiscard]] String stack_string() const; ThrowCompletionOr install_error_cause(Value options); Vector const& traceback() const { return m_traceback; } protected: explicit Error(Object& prototype); private: void populate_stack(); Vector m_traceback; }; // NOTE: Making these inherit from Error is not required by the spec but // our way of implementing the [[ErrorData]] internal slot, which is // used in Object.prototype.toString(). #define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \ class ClassName final : public Error { \ JS_OBJECT(ClassName, Error); \ \ public: \ static ClassName* create(Realm&); \ static ClassName* create(Realm&, String const& message); \ \ explicit ClassName(Object& prototype); \ virtual ~ClassName() override = default; \ }; #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) JS_ENUMERATE_NATIVE_ERRORS #undef __JS_ENUMERATE }