/* * Copyright (c) 2020, Andreas Kling * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class Error : public Object { JS_OBJECT(Error, Object); public: static Error* create(GlobalObject&); static Error* create(GlobalObject&, String const& message); explicit Error(Object& prototype); virtual ~Error() override = default; }; // NOTE: Making these inherit from Error is not required by the spec but // our way of implementing the [[ErrorData]] internal slot, which is // used in Object.prototype.toString(). #define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \ class ClassName final : public Error { \ JS_OBJECT(ClassName, Error); \ \ public: \ static ClassName* create(GlobalObject&); \ static ClassName* create(GlobalObject&, String const& message); \ \ explicit ClassName(Object& prototype); \ virtual ~ClassName() override = default; \ }; #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) JS_ENUMERATE_NATIVE_ERRORS #undef __JS_ENUMERATE }