/* * Copyright (c) 2020, Jack Karamanian * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace JS { class BoundFunction final : public FunctionObject { JS_OBJECT(BoundFunction, FunctionObject); public: BoundFunction(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector arguments, i32 length, Object* constructor_prototype); virtual void initialize(GlobalObject&) override; virtual ~BoundFunction(); virtual Value call() override; virtual Value construct(FunctionObject& new_target) override; virtual FunctionEnvironment* create_environment(FunctionObject&) override; virtual void visit_edges(Visitor&) override; virtual const FlyString& name() const override { return m_name; } FunctionObject& target_function() const { return *m_target_function; } virtual bool is_strict_mode() const override { return m_target_function->is_strict_mode(); } private: FunctionObject* m_target_function { nullptr }; Object* m_constructor_prototype { nullptr }; FlyString m_name; i32 m_length { 0 }; }; }