/* * Copyright (c) 2020, Jack Karamanian * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace JS { BooleanObject* BooleanObject::create(Realm& realm, bool value) { return realm.heap().allocate(realm, value, *realm.global_object().boolean_prototype()); } BooleanObject::BooleanObject(bool value, Object& prototype) : Object(prototype) , m_value(value) { } }