/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include namespace JS { class Array : public Object { JS_OBJECT(Array, Object); public: static ThrowCompletionOr create(GlobalObject&, size_t length, Object* prototype = nullptr); static Array* create_from(GlobalObject&, Vector const&); // Non-standard but equivalent to CreateArrayFromList. template static Array* create_from(GlobalObject& global_object, Span elements, Function map_fn) { auto values = MarkedVector { global_object.heap() }; values.ensure_capacity(elements.size()); for (auto const& element : elements) values.append(map_fn(element)); return Array::create_from(global_object, values); } explicit Array(Object& prototype); virtual ~Array() override; virtual ThrowCompletionOr> internal_get_own_property(PropertyKey const&) const override; virtual ThrowCompletionOr internal_define_own_property(PropertyKey const&, PropertyDescriptor const&) override; virtual ThrowCompletionOr internal_delete(PropertyKey const&) override; virtual ThrowCompletionOr> internal_own_property_keys() const override; [[nodiscard]] bool length_is_writable() const { return m_length_writable; }; private: ThrowCompletionOr set_length(PropertyDescriptor const&); bool m_length_writable { true }; }; }