/* * Copyright (c) 2020-2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include #include #include namespace JS { #define JS_CELL(class_, base_class) \ public: \ using Base = base_class; \ virtual StringView class_name() const override \ { \ return #class_##sv; \ } \ friend class JS::Heap; class Cell { AK_MAKE_NONCOPYABLE(Cell); AK_MAKE_NONMOVABLE(Cell); public: virtual ThrowCompletionOr initialize(Realm&) { return {}; } virtual ~Cell() = default; bool is_marked() const { return m_mark; } void set_marked(bool b) { m_mark = b; } enum class State { Live, Dead, }; State state() const { return m_state; } void set_state(State state) { m_state = state; } virtual StringView class_name() const = 0; class Visitor { public: void visit(Cell* cell) { if (cell) visit_impl(*cell); } void visit(Cell& cell) { visit_impl(cell); } template void visit(GCPtr cell) { if (cell) visit_impl(const_cast&>(*cell.ptr())); } template void visit(NonnullGCPtr cell) { visit_impl(const_cast&>(*cell.ptr())); } void visit(Value value) { if (value.is_cell()) visit_impl(value.as_cell()); } // Allow explicitly ignoring a GC-allocated member in a visit_edges implementation instead // of just not using it. template void ignore(T const&) { } protected: virtual void visit_impl(Cell&) = 0; virtual ~Visitor() = default; }; virtual bool is_environment() const { return false; } virtual void visit_edges(Visitor&) { } // This will be called on unmarked objects by the garbage collector in a separate pass before destruction. virtual void finalize() { } // This allows cells to survive GC by choice, even if nothing points to them. // It's used to implement special rules in the web platform. // NOTE: Cells must call set_overrides_must_survive_garbage_collection() for this to be honored. virtual bool must_survive_garbage_collection() const { return false; } bool overrides_must_survive_garbage_collection(Badge) const { return m_overrides_must_survive_garbage_collection; } Heap& heap() const; VM& vm() const; protected: Cell() = default; void set_overrides_must_survive_garbage_collection(bool b) { m_overrides_must_survive_garbage_collection = b; } private: bool m_mark : 1 { false }; bool m_overrides_must_survive_garbage_collection : 1 { false }; State m_state : 1 { State::Live }; }; } template<> struct AK::Formatter : AK::Formatter { ErrorOr format(FormatBuilder& builder, JS::Cell const* cell) { if (!cell) return builder.put_string("Cell{nullptr}"sv); return Formatter::format(builder, "{}({})"sv, cell->class_name(), cell); } };