/* * Copyright (c) 2020, Paul Roukema * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Gfx { RefPtr load_ico(const StringView& path); RefPtr load_ico_from_memory(u8 const*, size_t, String const& mmap_name = ""); struct ICOLoadingContext; class ICOImageDecoderPlugin final : public ImageDecoderPlugin { public: virtual ~ICOImageDecoderPlugin() override; ICOImageDecoderPlugin(const u8*, size_t); virtual IntSize size() override; virtual RefPtr bitmap() override; virtual void set_volatile() override; [[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override; virtual bool sniff() override; virtual bool is_animated() override; virtual size_t loop_count() override; virtual size_t frame_count() override; virtual ImageFrameDescriptor frame(size_t i) override; private: OwnPtr m_context; }; }