/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2020, Sarah Taube * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Gfx { class ClassicStylePainter : public BaseStylePainter { public: void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override; void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override; void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override; void paint_window_frame(Painter&, const IntRect&, const Palette&) override; void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) override; void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) override; void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) override; void paint_transparency_grid(Painter&, const IntRect&, const Palette&) override; }; }