/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "CharacterBitmap.h" namespace Gfx { CharacterBitmap::CharacterBitmap(const char* ascii_data, unsigned width, unsigned height) : m_bits(ascii_data) , m_size(width, height) { } CharacterBitmap::~CharacterBitmap() { } NonnullRefPtr CharacterBitmap::create_from_ascii(const char* asciiData, unsigned width, unsigned height) { return adopt_ref(*new CharacterBitmap(asciiData, width, height)); } }