/* * Copyright (c) 2020, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace Gfx { RefPtr load_bmp(String const& path); RefPtr load_bmp_from_memory(const u8*, size_t); struct BMPLoadingContext; class BMPImageDecoderPlugin final : public ImageDecoderPlugin { public: virtual ~BMPImageDecoderPlugin() override; BMPImageDecoderPlugin(const u8*, size_t); virtual IntSize size() override; virtual RefPtr bitmap() override; virtual void set_volatile() override; [[nodiscard]] virtual bool set_nonvolatile() override; virtual bool sniff() override; virtual bool is_animated() override; virtual size_t loop_count() override; virtual size_t frame_count() override; virtual ImageFrameDescriptor frame(size_t i) override; private: OwnPtr m_context; }; }