/* * Copyright (c) 2018-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace GUI { WindowServerConnection& WindowServerConnection::the() { static WindowServerConnection* s_connection = nullptr; if (!s_connection) s_connection = new WindowServerConnection; return *s_connection; } static void set_system_theme_from_anonymous_buffer(Core::AnonymousBuffer buffer) { Gfx::set_system_theme(buffer); Application::the()->set_system_palette(buffer); } WindowServerConnection::WindowServerConnection() : IPC::ServerConnection(*this, "/tmp/portal/window") { // NOTE: WindowServer automatically sends a "fast_greet" message to us when we connect. // All we have to do is wait for it to arrive. This avoids a round-trip during application startup. auto message = wait_for_specific_message(); set_system_theme_from_anonymous_buffer(message->theme_buffer()); Desktop::the().did_receive_screen_rects({}, message->screen_rects(), message->main_screen_index(), message->workspace_rows(), message->workspace_columns()); Gfx::FontDatabase::set_default_font_query(message->default_font_query()); Gfx::FontDatabase::set_fixed_width_font_query(message->fixed_width_font_query()); m_client_id = message->client_id(); } void WindowServerConnection::fast_greet(Vector const&, u32, u32, u32, Core::AnonymousBuffer const&, String const&, String const&, i32) { // NOTE: This message is handled in the constructor. } void WindowServerConnection::update_system_theme(Core::AnonymousBuffer const& theme_buffer) { set_system_theme_from_anonymous_buffer(theme_buffer); Window::update_all_windows({}); Window::for_each_window({}, [](auto& window) { Core::EventLoop::current().post_event(window, make()); }); } void WindowServerConnection::update_system_fonts(const String& default_font_query, const String& fixed_width_font_query) { Gfx::FontDatabase::set_default_font_query(default_font_query); Gfx::FontDatabase::set_fixed_width_font_query(fixed_width_font_query); Window::update_all_windows({}); Window::for_each_window({}, [](auto& window) { Core::EventLoop::current().post_event(window, make()); }); } void WindowServerConnection::paint(i32 window_id, Gfx::IntSize const& window_size, Vector const& rects) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(rects, window_size)); } void WindowServerConnection::window_resized(i32 window_id, Gfx::IntRect const& new_rect) { if (auto* window = Window::from_window_id(window_id)) { Core::EventLoop::current().post_event(*window, make(new_rect.size())); } } void WindowServerConnection::window_activated(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowBecameActive)); } void WindowServerConnection::window_deactivated(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowBecameInactive)); } void WindowServerConnection::window_input_entered(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowInputEntered)); } void WindowServerConnection::window_input_left(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowInputLeft)); } void WindowServerConnection::window_close_request(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowCloseRequest)); } void WindowServerConnection::window_entered(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowEntered)); } void WindowServerConnection::window_left(i32 window_id) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::WindowLeft)); } static Action* action_for_key_event(Window& window, KeyEvent const& event) { if (event.key() == KeyCode::Key_Invalid) return nullptr; dbgln_if(KEYBOARD_SHORTCUTS_DEBUG, "Looking up action for {}", event.to_string()); for (auto* widget = window.focused_widget(); widget; widget = widget->parent_widget()) { if (auto* action = widget->action_for_key_event(event)) { dbgln_if(KEYBOARD_SHORTCUTS_DEBUG, " > Focused widget {} gave action: {}", *widget, action); return action; } } if (auto* action = window.action_for_key_event(event)) { dbgln_if(KEYBOARD_SHORTCUTS_DEBUG, " > Asked window {}, got action: {}", window, action); return action; } // NOTE: Application-global shortcuts are ignored while a modal window is up. if (!window.is_modal()) { if (auto* action = Application::the()->action_for_key_event(event)) { dbgln_if(KEYBOARD_SHORTCUTS_DEBUG, " > Asked application, got action: {}", action); return action; } } return nullptr; } void WindowServerConnection::key_down(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) { auto* window = Window::from_window_id(window_id); if (!window) return; auto key_event = make(Event::KeyDown, (KeyCode)key, modifiers, code_point, scancode); if (auto* action = action_for_key_event(*window, *key_event)) { if (action->is_enabled()) { action->activate(); return; } if (action->swallow_key_event_when_disabled()) return; } bool focused_widget_accepts_emoji_input = window->focused_widget() && window->focused_widget()->accepts_emoji_input(); if (focused_widget_accepts_emoji_input && (modifiers == (Mod_Ctrl | Mod_Alt)) && key == Key_Space) { auto emoji_input_dialog = EmojiInputDialog::construct(window); if (emoji_input_dialog->exec() != EmojiInputDialog::ExecOK) return; key_event->m_key = Key_Invalid; key_event->m_modifiers = 0; Utf8View m_utf8_view(emoji_input_dialog->selected_emoji_text()); u32 emoji_code_point = *m_utf8_view.begin(); key_event->m_code_point = emoji_code_point; } Core::EventLoop::current().post_event(*window, move(key_event)); } void WindowServerConnection::key_up(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) { auto* window = Window::from_window_id(window_id); if (!window) return; auto key_event = make(Event::KeyUp, (KeyCode)key, modifiers, code_point, scancode); Core::EventLoop::current().post_event(*window, move(key_event)); } static MouseButton to_mouse_button(u32 button) { switch (button) { case 0: return MouseButton::None; case 1: return MouseButton::Primary; case 2: return MouseButton::Secondary; case 4: return MouseButton::Middle; case 8: return MouseButton::Backward; case 16: return MouseButton::Forward; default: VERIFY_NOT_REACHED(); break; } } void WindowServerConnection::mouse_down(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::MouseDown, mouse_position, buttons, to_mouse_button(button), modifiers, wheel_delta)); } void WindowServerConnection::mouse_up(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::MouseUp, mouse_position, buttons, to_mouse_button(button), modifiers, wheel_delta)); } void WindowServerConnection::mouse_move(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector const& mime_types) { if (auto* window = Window::from_window_id(window_id)) { if (is_drag) Core::EventLoop::current().post_event(*window, make(Event::DragMove, mouse_position, mime_types)); else Core::EventLoop::current().post_event(*window, make(Event::MouseMove, mouse_position, buttons, to_mouse_button(button), modifiers, wheel_delta)); } } void WindowServerConnection::mouse_double_click(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::MouseDoubleClick, mouse_position, buttons, to_mouse_button(button), modifiers, wheel_delta)); } void WindowServerConnection::mouse_wheel(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) { if (auto* window = Window::from_window_id(window_id)) Core::EventLoop::current().post_event(*window, make(Event::MouseWheel, mouse_position, buttons, to_mouse_button(button), modifiers, wheel_delta)); } void WindowServerConnection::menu_visibility_did_change(i32 menu_id, bool visible) { auto* menu = Menu::from_menu_id(menu_id); if (!menu) { dbgln("EventLoop received visibility change event for invalid menu ID {}", menu_id); return; } menu->visibility_did_change({}, visible); } void WindowServerConnection::menu_item_activated(i32 menu_id, u32 identifier) { auto* menu = Menu::from_menu_id(menu_id); if (!menu) { dbgln("EventLoop received event for invalid menu ID {}", menu_id); return; } if (auto* action = menu->action_at(identifier)) action->activate(menu); } void WindowServerConnection::menu_item_entered(i32 menu_id, u32 identifier) { auto* menu = Menu::from_menu_id(menu_id); if (!menu) { dbgln("WindowServerConnection received MenuItemEntered for invalid menu ID {}", menu_id); return; } auto* action = menu->action_at(identifier); if (!action) return; auto* app = Application::the(); if (!app) return; Core::EventLoop::current().post_event(*app, make(GUI::Event::ActionEnter, *action)); } void WindowServerConnection::menu_item_left(i32 menu_id, u32 identifier) { auto* menu = Menu::from_menu_id(menu_id); if (!menu) { dbgln("WindowServerConnection received MenuItemLeft for invalid menu ID {}", menu_id); return; } auto* action = menu->action_at(identifier); if (!action) return; auto* app = Application::the(); if (!app) return; Core::EventLoop::current().post_event(*app, make(GUI::Event::ActionLeave, *action)); } void WindowServerConnection::screen_rects_changed(Vector const& rects, u32 main_screen_index, u32 workspace_rows, u32 workspace_columns) { Desktop::the().did_receive_screen_rects({}, rects, main_screen_index, workspace_rows, workspace_columns); Window::for_each_window({}, [&](auto& window) { Core::EventLoop::current().post_event(window, make(rects, main_screen_index)); }); } void WindowServerConnection::applet_area_rect_changed(Gfx::IntRect const& rect) { Window::for_each_window({}, [&](auto& window) { Core::EventLoop::current().post_event(window, make(rect)); }); } void WindowServerConnection::set_wallpaper_finished(bool) { // This is handled manually by Desktop::set_wallpaper(). } void WindowServerConnection::drag_dropped(i32 window_id, Gfx::IntPoint const& mouse_position, String const& text, HashMap const& mime_data) { if (auto* window = Window::from_window_id(window_id)) { auto mime_data_obj = Core::MimeData::construct(mime_data); Core::EventLoop::current().post_event(*window, make(mouse_position, text, mime_data_obj)); } } void WindowServerConnection::drag_accepted() { DragOperation::notify_accepted({}); } void WindowServerConnection::drag_cancelled() { DragOperation::notify_cancelled({}); Application::the()->notify_drag_cancelled({}); } void WindowServerConnection::window_state_changed(i32 window_id, bool minimized, bool occluded) { if (auto* window = Window::from_window_id(window_id)) window->notify_state_changed({}, minimized, occluded); } void WindowServerConnection::display_link_notification() { if (m_display_link_notification_pending) return; m_display_link_notification_pending = true; deferred_invoke([this] { DisplayLink::notify({}); m_display_link_notification_pending = false; }); } void WindowServerConnection::track_mouse_move(Gfx::IntPoint const& mouse_position) { MouseTracker::track_mouse_move({}, mouse_position); } void WindowServerConnection::ping() { async_pong(); } }