/* * Copyright (c) 2018-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace GUI { static i32 s_next_backing_store_serial; static IDAllocator s_window_id_allocator; class WindowBackingStore { public: explicit WindowBackingStore(NonnullRefPtr bitmap) : m_bitmap(move(bitmap)) , m_serial(++s_next_backing_store_serial) { } Gfx::Bitmap& bitmap() { return *m_bitmap; } const Gfx::Bitmap& bitmap() const { return *m_bitmap; } Gfx::IntSize size() const { return m_bitmap->size(); } i32 serial() const { return m_serial; } private: NonnullRefPtr m_bitmap; const i32 m_serial; }; static NeverDestroyed> all_windows; static NeverDestroyed> reified_windows; Window* Window::from_window_id(int window_id) { auto it = reified_windows->find(window_id); if (it != reified_windows->end()) return (*it).value; return nullptr; } Window::Window(Core::Object* parent) : Core::Object(parent) , m_menubar(Menubar::construct()) { all_windows->set(this); m_rect_when_windowless = { -5000, -5000, 140, 140 }; m_title_when_windowless = "GUI::Window"; register_property( "title", [this] { return title(); }, [this](auto& value) { set_title(value.to_string()); return true; }); register_property("visible", [this] { return is_visible(); }); register_property("active", [this] { return is_active(); }); REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable); REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable); REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen); REGISTER_RECT_PROPERTY("rect", rect, set_rect); REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size); REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment); } Window::~Window() { all_windows->remove(this); hide(); } void Window::close() { hide(); if (on_close) on_close(); } void Window::move_to_front() { if (!is_visible()) return; WindowServerConnection::the().async_move_window_to_front(m_window_id); } void Window::show() { if (is_visible()) return; auto* parent_window = find_parent_window(); m_window_id = s_window_id_allocator.allocate(); Gfx::IntRect launch_origin_rect; if (auto* launch_origin_rect_string = getenv("__libgui_launch_origin_rect")) { auto parts = StringView(launch_origin_rect_string).split_view(','); if (parts.size() == 4) { launch_origin_rect = Gfx::IntRect { parts[0].to_int().value_or(0), parts[1].to_int().value_or(0), parts[2].to_int().value_or(0), parts[3].to_int().value_or(0), }; } unsetenv("__libgui_launch_origin_rect"); } WindowServerConnection::the().async_create_window( m_window_id, m_rect_when_windowless, !m_moved_by_client, m_has_alpha_channel, m_modal, m_minimizable, m_closeable, m_resizable, m_fullscreen, m_frameless, m_forced_shadow, m_accessory, m_opacity_when_windowless, m_alpha_hit_threshold, m_base_size, m_size_increment, m_minimum_size_when_windowless, m_resize_aspect_ratio, (i32)m_window_type, m_title_when_windowless, parent_window ? parent_window->window_id() : 0, launch_origin_rect); m_visible = true; apply_icon(); m_menubar->for_each_menu([&](Menu& menu) { menu.realize_menu_if_needed(); WindowServerConnection::the().async_add_menu(m_window_id, menu.menu_id()); return IterationDecision::Continue; }); set_maximized(m_maximized_when_windowless); reified_windows->set(m_window_id, this); Application::the()->did_create_window({}); update(); } Window* Window::find_parent_window() { for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) { if (is(ancestor)) return static_cast(ancestor); } return nullptr; } void Window::server_did_destroy() { reified_windows->remove(m_window_id); m_window_id = 0; m_visible = false; m_pending_paint_event_rects.clear(); m_back_store = nullptr; m_front_store = nullptr; m_cursor = Gfx::StandardCursor::None; } void Window::hide() { if (!is_visible()) return; // NOTE: Don't bother asking WindowServer to destroy windows during application teardown. // All our windows will be automatically garbage-collected by WindowServer anyway. if (GUI::Application::in_teardown()) return; auto destroyed_window_ids = WindowServerConnection::the().destroy_window(m_window_id); server_did_destroy(); for (auto child_window_id : destroyed_window_ids) { if (auto* window = Window::from_window_id(child_window_id)) { window->server_did_destroy(); } } if (auto* app = Application::the()) { bool app_has_visible_windows = false; for (auto& window : *all_windows) { if (window->is_visible()) { app_has_visible_windows = true; break; } } if (!app_has_visible_windows) app->did_delete_last_window({}); } } void Window::set_title(String title) { m_title_when_windowless = move(title); if (!is_visible()) return; WindowServerConnection::the().async_set_window_title(m_window_id, m_title_when_windowless); } String Window::title() const { if (!is_visible()) return m_title_when_windowless; return WindowServerConnection::the().get_window_title(m_window_id); } Gfx::IntRect Window::applet_rect_on_screen() const { VERIFY(m_window_type == WindowType::Applet); return WindowServerConnection::the().get_applet_rect_on_screen(m_window_id); } Gfx::IntRect Window::rect() const { if (!is_visible()) return m_rect_when_windowless; return WindowServerConnection::the().get_window_rect(m_window_id); } void Window::set_rect(const Gfx::IntRect& a_rect) { if (a_rect.location() != m_rect_when_windowless.location()) { m_moved_by_client = true; } m_rect_when_windowless = a_rect; if (!is_visible()) { if (m_main_widget) m_main_widget->resize(m_rect_when_windowless.size()); return; } auto window_rect = WindowServerConnection::the().set_window_rect(m_window_id, a_rect); if (m_back_store && m_back_store->size() != window_rect.size()) m_back_store = nullptr; if (m_front_store && m_front_store->size() != window_rect.size()) m_front_store = nullptr; if (m_main_widget) m_main_widget->resize(window_rect.size()); } Gfx::IntSize Window::minimum_size() const { if (!is_visible()) return m_minimum_size_when_windowless; return WindowServerConnection::the().get_window_minimum_size(m_window_id); } void Window::set_minimum_size(const Gfx::IntSize& size) { m_minimum_size_modified = true; m_minimum_size_when_windowless = size; if (is_visible()) WindowServerConnection::the().async_set_window_minimum_size(m_window_id, size); } void Window::center_on_screen() { set_rect(rect().centered_within(Desktop::the().rect())); } void Window::center_within(const Window& other) { if (this == &other) return; set_rect(rect().centered_within(other.rect())); } void Window::set_window_type(WindowType window_type) { m_window_type = window_type; if (!m_minimum_size_modified) { // Apply minimum size defaults. if (m_window_type == WindowType::Normal || m_window_type == WindowType::ToolWindow) m_minimum_size_when_windowless = { 50, 50 }; else m_minimum_size_when_windowless = { 1, 1 }; } } void Window::make_window_manager(unsigned event_mask) { GUI::WindowManagerServerConnection::the().async_set_event_mask(event_mask); GUI::WindowManagerServerConnection::the().async_set_manager_window(m_window_id); } bool Window::are_cursors_the_same(AK::Variant> const& left, AK::Variant> const& right) const { if (left.has() != right.has()) return false; if (left.has()) return left.get() == right.get(); return left.get>().ptr() == right.get>().ptr(); } void Window::set_cursor(Gfx::StandardCursor cursor) { if (are_cursors_the_same(m_cursor, cursor)) return; m_cursor = cursor; update_cursor(); } void Window::set_cursor(NonnullRefPtr cursor) { if (are_cursors_the_same(m_cursor, cursor)) return; m_cursor = cursor; update_cursor(); } void Window::handle_drop_event(DropEvent& event) { if (!m_main_widget) return; auto result = m_main_widget->hit_test(event.position()); auto local_event = make(result.local_position, event.text(), event.mime_data()); VERIFY(result.widget); result.widget->dispatch_event(*local_event, this); Application::the()->set_drag_hovered_widget({}, nullptr); } void Window::handle_mouse_event(MouseEvent& event) { if (m_automatic_cursor_tracking_widget) { auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect(); Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() }; auto local_event = MouseEvent((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta()); m_automatic_cursor_tracking_widget->dispatch_event(local_event, this); if (event.buttons() == 0) m_automatic_cursor_tracking_widget = nullptr; return; } if (!m_main_widget) return; auto result = m_main_widget->hit_test(event.position()); auto local_event = MouseEvent((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta()); VERIFY(result.widget); set_hovered_widget(result.widget); if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget) m_automatic_cursor_tracking_widget = *result.widget; result.widget->dispatch_event(local_event, this); } void Window::handle_multi_paint_event(MultiPaintEvent& event) { if (!is_visible()) return; if (!m_main_widget) return; auto rects = event.rects(); if (!m_pending_paint_event_rects.is_empty()) { // It's possible that there had been some calls to update() that // haven't been flushed. We can handle these right now, avoiding // another round trip. rects.extend(move(m_pending_paint_event_rects)); } VERIFY(!rects.is_empty()); if (m_back_store && m_back_store->size() != event.window_size()) { // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the // effort on painting into an undersized bitmap that will be thrown away anyway. m_back_store = nullptr; } bool created_new_backing_store = !m_back_store; if (!m_back_store) { m_back_store = create_backing_store(event.window_size()); VERIFY(m_back_store); } else if (m_double_buffering_enabled) { bool was_purged = false; bool bitmap_has_memory = m_back_store->bitmap().set_nonvolatile(was_purged); if (!bitmap_has_memory) { // We didn't have enough memory to make the bitmap non-volatile! // Fall back to single-buffered mode for this window. // FIXME: Once we have a way to listen for system memory pressure notifications, // it would be cool to transition back into double-buffered mode once // the coast is clear. dbgln("Not enough memory to make backing store non-volatile. Falling back to single-buffered mode."); m_double_buffering_enabled = false; m_back_store = move(m_front_store); created_new_backing_store = true; } else if (was_purged) { // The backing store bitmap was cleared, but it does have memory. // Act as if it's a new backing store so the entire window gets repainted. created_new_backing_store = true; } } auto rect = rects.first(); if (rect.is_empty() || created_new_backing_store) { rects.clear(); rects.append({ {}, event.window_size() }); } for (auto& rect : rects) { PaintEvent paint_event(rect); m_main_widget->dispatch_event(paint_event, this); } if (m_double_buffering_enabled) flip(rects); else if (created_new_backing_store) set_current_backing_store(*m_back_store, true); if (is_visible()) WindowServerConnection::the().async_did_finish_painting(m_window_id, rects); } void Window::handle_key_event(KeyEvent& event) { if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.super()) { focus_a_widget_if_possible(FocusSource::Keyboard); } if (m_focused_widget) return m_focused_widget->dispatch_event(event, this); if (m_main_widget) return m_main_widget->dispatch_event(event, this); } void Window::handle_resize_event(ResizeEvent& event) { auto new_size = event.size(); if (m_back_store && m_back_store->size() != new_size) m_back_store = nullptr; if (!m_pending_paint_event_rects.is_empty()) { m_pending_paint_event_rects.clear_with_capacity(); m_pending_paint_event_rects.append({ {}, new_size }); } m_rect_when_windowless = { {}, new_size }; if (m_main_widget) m_main_widget->set_relative_rect({ {}, new_size }); } void Window::handle_input_entered_or_left_event(Core::Event& event) { m_is_active_input = event.type() == Event::WindowInputEntered; if (on_active_input_change) on_active_input_change(m_is_active_input); if (m_main_widget) m_main_widget->dispatch_event(event, this); if (m_focused_widget) m_focused_widget->update(); } void Window::handle_became_active_or_inactive_event(Core::Event& event) { if (event.type() == Event::WindowBecameActive) Application::the()->window_did_become_active({}, *this); else Application::the()->window_did_become_inactive({}, *this); if (on_active_window_change) on_active_window_change(event.type() == Event::WindowBecameActive); if (m_main_widget) m_main_widget->dispatch_event(event, this); if (m_focused_widget) m_focused_widget->update(); } void Window::handle_close_request() { if (on_close_request) { if (on_close_request() == Window::CloseRequestDecision::StayOpen) return; } close(); } void Window::handle_theme_change_event(ThemeChangeEvent& event) { if (!m_main_widget) return; auto dispatch_theme_change = [&](auto& widget, auto recursive) { widget.dispatch_event(event, this); widget.for_each_child_widget([&](auto& widget) -> IterationDecision { widget.dispatch_event(event, this); recursive(widget, recursive); return IterationDecision::Continue; }); }; dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change); } void Window::handle_fonts_change_event(FontsChangeEvent& event) { if (!m_main_widget) return; auto dispatch_fonts_change = [&](auto& widget, auto recursive) { widget.dispatch_event(event, this); widget.for_each_child_widget([&](auto& widget) -> IterationDecision { widget.dispatch_event(event, this); recursive(widget, recursive); return IterationDecision::Continue; }); }; dispatch_fonts_change(*m_main_widget.ptr(), dispatch_fonts_change); } void Window::handle_screen_rects_change_event(ScreenRectsChangeEvent& event) { if (!m_main_widget) return; auto dispatch_screen_rects_change = [&](auto& widget, auto recursive) { widget.dispatch_event(event, this); widget.for_each_child_widget([&](auto& widget) -> IterationDecision { widget.dispatch_event(event, this); recursive(widget, recursive); return IterationDecision::Continue; }); }; dispatch_screen_rects_change(*m_main_widget.ptr(), dispatch_screen_rects_change); screen_rects_change_event(event); } void Window::handle_applet_area_rect_change_event(AppletAreaRectChangeEvent& event) { if (!m_main_widget) return; auto dispatch_applet_area_rect_change = [&](auto& widget, auto recursive) { widget.dispatch_event(event, this); widget.for_each_child_widget([&](auto& widget) -> IterationDecision { widget.dispatch_event(event, this); recursive(widget, recursive); return IterationDecision::Continue; }); }; dispatch_applet_area_rect_change(*m_main_widget.ptr(), dispatch_applet_area_rect_change); applet_area_rect_change_event(event); } void Window::handle_drag_move_event(DragEvent& event) { if (!m_main_widget) return; auto result = m_main_widget->hit_test(event.position()); VERIFY(result.widget); Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types()); // NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there. if (!result.widget) return; if (result.widget->has_pending_drop()) { DragEvent drag_move_event(static_cast(event.type()), result.local_position, event.mime_types()); result.widget->dispatch_event(drag_move_event, this); } } void Window::enter_event(Core::Event&) { } void Window::leave_event(Core::Event&) { } void Window::handle_entered_event(Core::Event& event) { enter_event(event); } void Window::handle_left_event(Core::Event& event) { set_hovered_widget(nullptr); Application::the()->set_drag_hovered_widget({}, nullptr); leave_event(event); } void Window::event(Core::Event& event) { ScopeGuard guard([&] { // Accept the event so it doesn't bubble up to parent windows! event.accept(); }); if (event.type() == Event::Drop) return handle_drop_event(static_cast(event)); if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel) return handle_mouse_event(static_cast(event)); if (event.type() == Event::MultiPaint) return handle_multi_paint_event(static_cast(event)); if (event.type() == Event::KeyUp || event.type() == Event::KeyDown) return handle_key_event(static_cast(event)); if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive) return handle_became_active_or_inactive_event(event); if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft) return handle_input_entered_or_left_event(event); if (event.type() == Event::WindowCloseRequest) return handle_close_request(); if (event.type() == Event::WindowEntered) return handle_entered_event(event); if (event.type() == Event::WindowLeft) return handle_left_event(event); if (event.type() == Event::Resize) return handle_resize_event(static_cast(event)); if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events) return wm_event(static_cast(event)); if (event.type() == Event::DragMove) return handle_drag_move_event(static_cast(event)); if (event.type() == Event::ThemeChange) return handle_theme_change_event(static_cast(event)); if (event.type() == Event::FontsChange) return handle_fonts_change_event(static_cast(event)); if (event.type() == Event::ScreenRectsChange) return handle_screen_rects_change_event(static_cast(event)); if (event.type() == Event::AppletAreaRectChange) return handle_applet_area_rect_change_event(static_cast(event)); Core::Object::event(event); } bool Window::is_visible() const { return m_visible; } void Window::update() { auto rect = this->rect(); update({ 0, 0, rect.width(), rect.height() }); } void Window::force_update() { if (!is_visible()) return; auto rect = this->rect(); WindowServerConnection::the().async_invalidate_rect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true); } void Window::update(const Gfx::IntRect& a_rect) { if (!is_visible()) return; for (auto& pending_rect : m_pending_paint_event_rects) { if (pending_rect.contains(a_rect)) { dbgln_if(UPDATE_COALESCING_DEBUG, "Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect); return; } } if (m_pending_paint_event_rects.is_empty()) { deferred_invoke([this] { auto rects = move(m_pending_paint_event_rects); if (rects.is_empty()) return; WindowServerConnection::the().async_invalidate_rect(m_window_id, rects, false); }); } m_pending_paint_event_rects.append(a_rect); } void Window::set_main_widget(Widget* widget) { if (m_main_widget == widget) return; if (m_main_widget) { m_main_widget->set_window(nullptr); remove_child(*m_main_widget); } m_main_widget = widget; if (m_main_widget) { add_child(*widget); auto new_window_rect = rect(); if (m_main_widget->min_width() >= 0) new_window_rect.set_width(max(new_window_rect.width(), m_main_widget->min_width())); if (m_main_widget->min_height() >= 0) new_window_rect.set_height(max(new_window_rect.height(), m_main_widget->min_height())); set_rect(new_window_rect); m_main_widget->set_relative_rect({ {}, new_window_rect.size() }); m_main_widget->set_window(this); if (m_main_widget->focus_policy() != FocusPolicy::NoFocus) m_main_widget->set_focus(true); } update(); } void Window::set_focused_widget(Widget* widget, FocusSource source) { if (m_focused_widget == widget) return; WeakPtr previously_focused_widget = m_focused_widget; m_focused_widget = widget; if (!m_focused_widget && m_previously_focused_widget) m_focused_widget = m_previously_focused_widget; if (previously_focused_widget) { Core::EventLoop::current().post_event(*previously_focused_widget, make(Event::FocusOut, source)); previously_focused_widget->update(); if (previously_focused_widget && previously_focused_widget->on_focus_change) previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source); m_previously_focused_widget = previously_focused_widget; } if (m_focused_widget) { Core::EventLoop::current().post_event(*m_focused_widget, make(Event::FocusIn, source)); m_focused_widget->update(); if (m_focused_widget && m_focused_widget->on_focus_change) m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source); } } void Window::set_automatic_cursor_tracking_widget(Widget* widget) { if (widget == m_automatic_cursor_tracking_widget) return; m_automatic_cursor_tracking_widget = widget; } void Window::set_has_alpha_channel(bool value) { if (m_has_alpha_channel == value) return; m_has_alpha_channel = value; if (!is_visible()) return; m_pending_paint_event_rects.clear(); m_back_store = nullptr; m_front_store = nullptr; WindowServerConnection::the().async_set_window_has_alpha_channel(m_window_id, value); update(); } void Window::set_double_buffering_enabled(bool value) { VERIFY(!is_visible()); m_double_buffering_enabled = value; } void Window::set_opacity(float opacity) { m_opacity_when_windowless = opacity; if (!is_visible()) return; WindowServerConnection::the().async_set_window_opacity(m_window_id, opacity); } void Window::set_alpha_hit_threshold(float threshold) { if (threshold < 0.0f) threshold = 0.0f; else if (threshold > 1.0f) threshold = 1.0f; if (m_alpha_hit_threshold == threshold) return; m_alpha_hit_threshold = threshold; if (!is_visible()) return; WindowServerConnection::the().async_set_window_alpha_hit_threshold(m_window_id, threshold); } void Window::set_hovered_widget(Widget* widget) { if (widget == m_hovered_widget) return; if (m_hovered_widget) Core::EventLoop::current().post_event(*m_hovered_widget, make(Event::Leave)); m_hovered_widget = widget; if (m_hovered_widget) Core::EventLoop::current().post_event(*m_hovered_widget, make(Event::Enter)); auto* app = Application::the(); if (app && app->hover_debugging_enabled()) update(); } void Window::set_current_backing_store(WindowBackingStore& backing_store, bool flush_immediately) { auto& bitmap = backing_store.bitmap(); WindowServerConnection::the().set_window_backing_store(m_window_id, 32, bitmap.pitch(), bitmap.anonymous_buffer().fd(), backing_store.serial(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately); } void Window::flip(const Vector& dirty_rects) { swap(m_front_store, m_back_store); set_current_backing_store(*m_front_store); if (!m_back_store || m_back_store->size() != m_front_store->size()) { m_back_store = create_backing_store(m_front_store->size()); VERIFY(m_back_store); memcpy(m_back_store->bitmap().scanline(0), m_front_store->bitmap().scanline(0), m_front_store->bitmap().size_in_bytes()); m_back_store->bitmap().set_volatile(); return; } // Copy whatever was painted from the front to the back. Painter painter(m_back_store->bitmap()); for (auto& dirty_rect : dirty_rects) painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false); m_back_store->bitmap().set_volatile(); } OwnPtr Window::create_backing_store(const Gfx::IntSize& size) { auto format = m_has_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888; VERIFY(!size.is_empty()); size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format); size_t size_in_bytes = size.height() * pitch; auto buffer_or_error = Core::AnonymousBuffer::create_with_size(round_up_to_power_of_two(size_in_bytes, PAGE_SIZE)); if (buffer_or_error.is_error()) { perror("anon_create"); return {}; } // FIXME: Plumb scale factor here eventually. auto bitmap_or_error = Gfx::Bitmap::try_create_with_anonymous_buffer(format, buffer_or_error.release_value(), size, 1, {}); if (bitmap_or_error.is_error()) { VERIFY(size.width() <= INT16_MAX); VERIFY(size.height() <= INT16_MAX); return {}; } return make(bitmap_or_error.release_value()); } void Window::set_modal(bool modal) { VERIFY(!is_visible()); m_modal = modal; } void Window::wm_event(WMEvent&) { } void Window::screen_rects_change_event(ScreenRectsChangeEvent&) { } void Window::applet_area_rect_change_event(AppletAreaRectChangeEvent&) { } void Window::set_icon(const Gfx::Bitmap* icon) { if (m_icon == icon) return; Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16); m_icon = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, icon_size).release_value_but_fixme_should_propagate_errors(); if (icon) { Painter painter(*m_icon); painter.blit({ 0, 0 }, *icon, icon->rect()); } apply_icon(); } void Window::apply_icon() { if (!m_icon) return; if (!is_visible()) return; WindowServerConnection::the().async_set_window_icon_bitmap(m_window_id, m_icon->to_shareable_bitmap()); } void Window::start_interactive_resize() { WindowServerConnection::the().async_start_window_resize(m_window_id); } Vector Window::focusable_widgets(FocusSource source) const { if (!m_main_widget) return {}; HashTable seen_widgets; Vector collected_widgets; Function collect_focusable_widgets = [&](auto& widget) { bool widget_accepts_focus = false; switch (source) { case FocusSource::Keyboard: widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::TabFocus); break; case FocusSource::Mouse: widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::ClickFocus); break; case FocusSource::Programmatic: widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus; break; } if (widget_accepts_focus) { auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget; if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry) collected_widgets.append(effective_focus_widget); } widget.for_each_child_widget([&](auto& child) { if (!child.is_visible()) return IterationDecision::Continue; if (!child.is_enabled()) return IterationDecision::Continue; if (!child.is_auto_focusable()) return IterationDecision::Continue; collect_focusable_widgets(child); return IterationDecision::Continue; }); }; collect_focusable_widgets(const_cast(*m_main_widget)); return collected_widgets; } void Window::set_fullscreen(bool fullscreen) { if (m_fullscreen == fullscreen) return; m_fullscreen = fullscreen; if (!is_visible()) return; WindowServerConnection::the().async_set_fullscreen(m_window_id, fullscreen); } void Window::set_frameless(bool frameless) { if (m_frameless == frameless) return; m_frameless = frameless; if (!is_visible()) return; WindowServerConnection::the().async_set_frameless(m_window_id, frameless); if (!frameless) apply_icon(); } void Window::set_forced_shadow(bool shadow) { if (m_forced_shadow == shadow) return; m_forced_shadow = shadow; if (!is_visible()) return; WindowServerConnection::the().async_set_forced_shadow(m_window_id, shadow); } bool Window::is_maximized() const { if (!is_visible()) return m_maximized_when_windowless; return WindowServerConnection::the().is_maximized(m_window_id); } void Window::set_maximized(bool maximized) { m_maximized_when_windowless = maximized; if (!is_visible()) return; WindowServerConnection::the().async_set_maximized(m_window_id, maximized); } void Window::schedule_relayout() { if (m_layout_pending) return; m_layout_pending = true; deferred_invoke([this] { if (main_widget()) main_widget()->do_layout(); update(); m_layout_pending = false; }); } void Window::refresh_system_theme() { WindowServerConnection::the().async_refresh_system_theme(); } void Window::for_each_window(Badge, Function callback) { for (auto& e : *reified_windows) { VERIFY(e.value); callback(*e.value); } } void Window::update_all_windows(Badge) { for (auto& e : *reified_windows) { e.value->force_update(); } } void Window::notify_state_changed(Badge, bool minimized, bool occluded) { m_visible_for_timer_purposes = !minimized && !occluded; // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.) // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!) auto& store = m_double_buffering_enabled ? m_front_store : m_back_store; if (!store) return; if (minimized || occluded) { store->bitmap().set_volatile(); } else { bool was_purged = false; bool bitmap_has_memory = store->bitmap().set_nonvolatile(was_purged); if (!bitmap_has_memory) { // Not enough memory to make the bitmap non-volatile. Lose the bitmap and schedule an update. // Let the paint system figure out what to do. store = nullptr; update(); } else if (was_purged) { // The bitmap memory was purged by the kernel, but we have all-new zero-filled pages. // Schedule an update to regenerate the bitmap. update(); } } } Action* Window::action_for_key_event(const KeyEvent& event) { Shortcut shortcut(event.modifiers(), (KeyCode)event.key()); Action* found_action = nullptr; for_each_child_of_type([&](auto& action) { if (action.shortcut() == shortcut || action.alternate_shortcut() == shortcut) { found_action = &action; return IterationDecision::Break; } return IterationDecision::Continue; }); return found_action; } void Window::set_base_size(const Gfx::IntSize& base_size) { if (m_base_size == base_size) return; m_base_size = base_size; if (is_visible()) WindowServerConnection::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment); } void Window::set_size_increment(const Gfx::IntSize& size_increment) { if (m_size_increment == size_increment) return; m_size_increment = size_increment; if (is_visible()) WindowServerConnection::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment); } void Window::set_resize_aspect_ratio(const Optional& ratio) { if (m_resize_aspect_ratio == ratio) return; m_resize_aspect_ratio = ratio; if (is_visible()) WindowServerConnection::the().async_set_window_resize_aspect_ratio(m_window_id, m_resize_aspect_ratio); } void Window::did_add_widget(Badge, Widget&) { if (!m_focused_widget) focus_a_widget_if_possible(FocusSource::Mouse); } void Window::did_remove_widget(Badge, Widget& widget) { if (m_focused_widget == &widget) m_focused_widget = nullptr; if (m_hovered_widget == &widget) m_hovered_widget = nullptr; if (m_automatic_cursor_tracking_widget == &widget) m_automatic_cursor_tracking_widget = nullptr; } void Window::set_progress(Optional progress) { VERIFY(m_window_id); WindowServerConnection::the().async_set_window_progress(m_window_id, progress); } void Window::update_cursor() { auto new_cursor = m_cursor; if (m_hovered_widget) { auto override_cursor = m_hovered_widget->override_cursor(); if (override_cursor.has>() || override_cursor.get() != Gfx::StandardCursor::None) new_cursor = move(override_cursor); } if (are_cursors_the_same(m_effective_cursor, new_cursor)) return; m_effective_cursor = new_cursor; if (new_cursor.has>()) WindowServerConnection::the().async_set_window_custom_cursor(m_window_id, new_cursor.get>()->to_shareable_bitmap()); else WindowServerConnection::the().async_set_window_cursor(m_window_id, (u32)new_cursor.get()); } void Window::focus_a_widget_if_possible(FocusSource source) { auto focusable_widgets = this->focusable_widgets(source); if (!focusable_widgets.is_empty()) set_focused_widget(&focusable_widgets[0], source); } void Window::did_disable_focused_widget(Badge) { focus_a_widget_if_possible(FocusSource::Mouse); } bool Window::is_active() const { VERIFY(Application::the()); return this == Application::the()->active_window(); } Gfx::Bitmap* Window::back_bitmap() { return m_back_store ? &m_back_store->bitmap() : nullptr; } ErrorOr> Window::try_add_menu(String name) { auto menu = TRY(m_menubar->try_add_menu({}, move(name))); if (m_window_id) { menu->realize_menu_if_needed(); WindowServerConnection::the().async_add_menu(m_window_id, menu->menu_id()); } return menu; } Menu& Window::add_menu(String name) { auto menu = MUST(try_add_menu(move(name))); return *menu; } bool Window::is_modified() const { if (!m_window_id) return false; return WindowServerConnection::the().is_window_modified(m_window_id); } void Window::set_modified(bool modified) { if (!m_window_id) return; WindowServerConnection::the().async_set_window_modified(m_window_id, modified); } void Window::flush_pending_paints_immediately() { if (!m_window_id) return; if (m_pending_paint_event_rects.is_empty()) return; MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size()); handle_multi_paint_event(paint_event); } }