/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2022, Filiph Sandström * Copyright (c) 2022, Ali Mohammad Pur * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace GUI { Variant::Variant(JsonValue const& value) { *this = value; } Variant& Variant::operator=(JsonValue const& value) { if (value.is_null()) return *this; if (value.is_i32()) { set(value.as_i32()); return *this; } if (value.is_u32()) { set(value.as_u32()); return *this; } if (value.is_i64()) { set(value.as_i64()); return *this; } if (value.is_u64()) { set(value.as_u64()); return *this; } if (value.is_string()) { set(value.as_string()); return *this; } if (value.is_bool()) { set(Detail::Boolean { value.as_bool() }); return *this; } VERIFY_NOT_REACHED(); } bool Variant::operator==(Variant const& other) const { return visit([&](T const& own_value) { return other.visit( [&](T const& other_value) -> bool { if constexpr (requires { own_value == other_value; }) return own_value == other_value; else if constexpr (IsSame) return &own_value.impl() == &other_value.impl(); // FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it. else return to_deprecated_string() == other.to_deprecated_string(); }, [&](auto const&) { // FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it. return to_deprecated_string() == other.to_deprecated_string(); }); }); } bool Variant::operator<(Variant const& other) const { return visit([&](T const& own_value) { return other.visit( [&](T const& other_value) -> bool { // FIXME: Maybe compare icons somehow differently? if constexpr (IsSame) return &own_value.impl() < &other_value.impl(); // FIXME: Maybe compare bitmaps somehow differently? else if constexpr (IsSame>) return own_value.ptr() < other_value.ptr(); else if constexpr (IsSame>) return own_value->name() < other_value->name(); else if constexpr (requires { own_value < other_value; }) return own_value < other_value; // FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it. else return to_deprecated_string() < other.to_deprecated_string(); }, [&](auto const&) -> bool { return to_deprecated_string() < other.to_deprecated_string(); // FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it. }); }); } }