/* * Copyright (c) 2018-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class Splitter : public Widget { C_OBJECT(Splitter); public: virtual ~Splitter() override; int first_resizee_minimum_size() { return m_first_resizee_minimum_size; } void set_first_resizee_minimum_size(int minimum_size) { m_first_resizee_minimum_size = minimum_size; } int second_resizee_minimum_size() { return m_second_resizee_minimum_size; } void set_second_resizee_minimum_size(int minimum_size) { m_second_resizee_minimum_size = minimum_size; } protected: explicit Splitter(Gfx::Orientation); virtual void paint_event(PaintEvent&) override; virtual void resize_event(ResizeEvent&) override; virtual void mousedown_event(MouseEvent&) override; virtual void mousemove_event(MouseEvent&) override; virtual void mouseup_event(MouseEvent&) override; virtual void leave_event(Core::Event&) override; virtual void did_layout() override; private: void override_cursor(bool do_override); Gfx::IntRect rect_between_widgets(GUI::Widget const& first_widget, GUI::Widget const& second_widget, bool honor_grabbable_margins) const; Gfx::Orientation m_orientation; bool m_resizing { false }; bool m_overriding_cursor { false }; Gfx::IntPoint m_resize_origin; WeakPtr m_first_resizee; WeakPtr m_second_resizee; Gfx::IntSize m_first_resizee_start_size; Gfx::IntSize m_second_resizee_start_size; int m_first_resizee_minimum_size { 0 }; int m_second_resizee_minimum_size { 0 }; void recompute_grabbables(); struct Grabbable { // Index in m_grabbables, for convenience. size_t index { 0 }; // The full grabbable rect, includes the content margin of adjacent elements. Gfx::IntRect grabbable_rect; // The rect used for painting. Does not include content margins. Gfx::IntRect paint_rect; WeakPtr first_widget; WeakPtr second_widget; }; Grabbable* grabbable_at(Gfx::IntPoint const&); void set_hovered_grabbable(Grabbable*); Vector m_grabbables; Optional m_hovered_index; }; class VerticalSplitter final : public Splitter { C_OBJECT(VerticalSplitter) public: virtual ~VerticalSplitter() override { } private: VerticalSplitter() : Splitter(Gfx::Orientation::Vertical) { } }; class HorizontalSplitter final : public Splitter { C_OBJECT(HorizontalSplitter) public: virtual ~HorizontalSplitter() override { } private: HorizontalSplitter() : Splitter(Gfx::Orientation::Horizontal) { } }; }