/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2022, Geordie Hall * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace GUI { class Shortcut { public: Shortcut() = default; Shortcut(u8 modifiers, KeyCode key) : m_type(Type::Keyboard) , m_modifiers(modifiers) , m_keyboard_key(key) { } Shortcut(KeyCode key) : m_type(Type::Keyboard) , m_modifiers(0) , m_keyboard_key(key) { } Shortcut(u8 modifiers, MouseButton button) : m_type(Type::Mouse) , m_modifiers(modifiers) , m_mouse_button(button) { } Shortcut(MouseButton button) : m_type(Type::Mouse) , m_modifiers(0) , m_mouse_button(button) { } enum class Type : u8 { Keyboard, Mouse, }; String to_string() const; Type type() const { return m_type; } bool is_valid() const { return m_type == Type::Keyboard ? (m_keyboard_key != Key_Invalid) : (m_mouse_button != MouseButton::None); } u8 modifiers() const { return m_modifiers; } KeyCode key() const { VERIFY(m_type == Type::Keyboard); return m_keyboard_key; } MouseButton mouse_button() const { VERIFY(m_type == Type::Mouse); return m_mouse_button; } bool operator==(Shortcut const& other) const { return m_modifiers == other.m_modifiers && m_type == other.m_type && m_keyboard_key == other.m_keyboard_key && m_mouse_button == other.m_mouse_button; } private: Type m_type { Type::Keyboard }; u8 m_modifiers { 0 }; KeyCode m_keyboard_key { KeyCode::Key_Invalid }; MouseButton m_mouse_button { MouseButton::None }; }; } namespace AK { template<> struct Traits : public GenericTraits { static unsigned hash(const GUI::Shortcut& shortcut) { auto base_hash = pair_int_hash(shortcut.modifiers(), (u32)shortcut.type()); if (shortcut.type() == GUI::Shortcut::Type::Keyboard) { return pair_int_hash(base_hash, shortcut.key()); } else { return pair_int_hash(base_hash, shortcut.mouse_button()); } } }; }