/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class Progressbar : public Frame { C_OBJECT(Progressbar) public: virtual ~Progressbar() override; void set_range(int min, int max); void set_min(int min) { set_range(min, max()); } void set_max(int max) { set_range(min(), max); } void set_value(int); int value() const { return m_value; } int min() const { return m_min; } int max() const { return m_max; } void set_orientation(Orientation value); Orientation orientation() const { return m_orientation; } String text() const { return m_text; } void set_text(String text) { m_text = move(text); } enum Format { NoText, Percentage, ValueSlashMax }; Format format() const { return m_format; } void set_format(Format format) { m_format = format; } protected: Progressbar(Orientation = Orientation::Horizontal); virtual void paint_event(PaintEvent&) override; private: Format m_format { Percentage }; int m_min { 0 }; int m_max { 100 }; int m_value { 0 }; String m_text; Orientation m_orientation { Orientation::Horizontal }; }; class VerticalProgressbar final : public Progressbar { C_OBJECT(VerticalProgressbar); public: virtual ~VerticalProgressbar() override { } private: VerticalProgressbar() : Progressbar(Orientation::Vertical) { } }; class HorizontalProgressbar final : public Progressbar { C_OBJECT(HorizontalProgressbar); public: virtual ~HorizontalProgressbar() override { } private: HorizontalProgressbar() : Progressbar(Orientation::Horizontal) { } }; }