/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class MessageBox : public Dialog { C_OBJECT(MessageBox) public: enum class Type { None, Information, Warning, Error, Question }; enum class InputType { OK, OKCancel, YesNo, YesNoCancel, }; virtual ~MessageBox() override; static int show(Window* parent_window, const StringView& text, const StringView& title, Type type = Type::None, InputType input_type = InputType::OK); static int show_error(Window* parent_window, const StringView& text); private: explicit MessageBox(Window* parent_window, const StringView& text, const StringView& title, Type type = Type::None, InputType input_type = InputType::OK); bool should_include_ok_button() const; bool should_include_cancel_button() const; bool should_include_yes_button() const; bool should_include_no_button() const; void build(); RefPtr icon() const; String m_text; Type m_type { Type::None }; InputType m_input_type { InputType::OK }; }; }