/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class ListView : public AbstractView { C_OBJECT(ListView) public: virtual ~ListView() override; int item_height() const { return font().preferred_line_height() + vertical_padding(); } int item_count() const; bool alternating_row_colors() const { return m_alternating_row_colors; } void set_alternating_row_colors(bool b) { m_alternating_row_colors = b; } bool hover_highlighting() const { return m_hover_highlighting; } void set_hover_highlighting(bool b) { m_hover_highlighting = b; } int horizontal_padding() const { return m_horizontal_padding; } int vertical_padding() const { return m_vertical_padding; } virtual void scroll_into_view(ModelIndex const& index, bool scroll_horizontally, bool scroll_vertically) override; Gfx::IntPoint adjusted_position(Gfx::IntPoint const&) const; virtual ModelIndex index_at_event_position(Gfx::IntPoint const&) const override; virtual Gfx::IntRect content_rect(ModelIndex const&) const override; int model_column() const { return m_model_column; } void set_model_column(int column) { m_model_column = column; } virtual void select_all() override; Function on_escape_pressed; virtual void move_cursor(CursorMovement, SelectionUpdate) override; void move_cursor_relative(int steps, SelectionUpdate); protected: ListView(); virtual void paint_list_item(Painter&, int row_index, int painted_item_index); private: virtual void model_did_update(unsigned flags) override; virtual void paint_event(PaintEvent&) override; virtual void keydown_event(KeyEvent&) override; virtual void resize_event(ResizeEvent&) override; virtual void mousemove_event(MouseEvent&) override; virtual void layout_relevant_change_occured() override; virtual Optional calculated_min_size() const override; Gfx::IntRect content_rect(int row) const; void update_content_size(); int m_horizontal_padding { 2 }; int m_vertical_padding { 2 }; int m_model_column { 0 }; int m_max_item_width { 0 }; bool m_alternating_row_colors { true }; bool m_hover_highlighting { false }; }; }