/* * Copyright (c) 2020, Hüseyin Aslıtürk * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include REGISTER_WIDGET(GUI, ImageWidget) namespace GUI { ImageWidget::ImageWidget(const StringView&) : m_timer(Core::Timer::construct()) { set_frame_thickness(0); set_frame_shadow(Gfx::FrameShadow::Plain); set_frame_shape(Gfx::FrameShape::NoFrame); set_auto_resize(true); REGISTER_BOOL_PROPERTY("auto_resize", auto_resize, set_auto_resize); REGISTER_BOOL_PROPERTY("should_stretch", should_stretch, set_should_stretch); } ImageWidget::~ImageWidget() { } void ImageWidget::set_bitmap(const Gfx::Bitmap* bitmap) { if (m_bitmap == bitmap) return; m_bitmap = bitmap; if (m_bitmap && m_auto_resize) set_fixed_size(m_bitmap->size()); update(); } void ImageWidget::set_auto_resize(bool value) { m_auto_resize = value; if (m_bitmap) set_fixed_size(m_bitmap->size()); } // Same as ImageViewer::ViewWidget::animate(), you probably want to keep any changes in sync void ImageWidget::animate() { m_current_frame_index = (m_current_frame_index + 1) % m_image_decoder->frame_count(); const auto& current_frame = m_image_decoder->frame(m_current_frame_index); set_bitmap(current_frame.image); if (current_frame.duration != m_timer->interval()) { m_timer->restart(current_frame.duration); } if (m_current_frame_index == m_image_decoder->frame_count() - 1) { ++m_loops_completed; if (m_loops_completed > 0 && m_loops_completed == m_image_decoder->loop_count()) { m_timer->stop(); } } } void ImageWidget::load_from_file(const StringView& path) { auto file_or_error = MappedFile::map(path); if (file_or_error.is_error()) return; auto& mapped_file = *file_or_error.value(); m_image_decoder = Gfx::ImageDecoder::try_create(mapped_file.bytes()); VERIFY(m_image_decoder); auto frame = m_image_decoder->frame(0); auto bitmap = frame.image; VERIFY(bitmap); set_bitmap(bitmap); if (m_image_decoder->is_animated() && m_image_decoder->frame_count() > 1) { const auto& first_frame = m_image_decoder->frame(0); m_timer->set_interval(first_frame.duration); m_timer->on_timeout = [this] { animate(); }; m_timer->start(); } } void ImageWidget::mousedown_event(GUI::MouseEvent&) { if (on_click) on_click(); } void ImageWidget::paint_event(PaintEvent& event) { Frame::paint_event(event); if (!m_bitmap) { return; } Painter painter(*this); painter.add_clip_rect(event.rect()); if (m_should_stretch) { painter.draw_scaled_bitmap(frame_inner_rect(), *m_bitmap, m_bitmap->rect(), (float)opacity_percent() / 100.0f); } else { auto location = frame_inner_rect().center().translated(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2)); painter.blit(location, *m_bitmap, m_bitmap->rect(), (float)opacity_percent() / 100.0f); } } void ImageWidget::set_opacity_percent(int percent) { if (m_opacity_percent == percent) return; m_opacity_percent = percent; update(); } }