/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include namespace GUI { class DisplayLinkCallback : public RefCounted { public: DisplayLinkCallback(i32 link_id, Function callback) : m_link_id(link_id) , m_callback(move(callback)) { } void invoke() { m_callback(m_link_id); } private: i32 m_link_id { 0 }; Function m_callback; }; static HashMap>& callbacks() { static HashMap>* map; if (!map) map = new HashMap>; return *map; } static i32 s_next_callback_id = 1; i32 DisplayLink::register_callback(Function callback) { if (callbacks().is_empty()) WindowServerConnection::the().post_message(Messages::WindowServer::EnableDisplayLink()); i32 callback_id = s_next_callback_id++; callbacks().set(callback_id, adopt(*new DisplayLinkCallback(callback_id, move(callback)))); return callback_id; } bool DisplayLink::unregister_callback(i32 callback_id) { VERIFY(callbacks().contains(callback_id)); callbacks().remove(callback_id); if (callbacks().is_empty()) WindowServerConnection::the().post_message(Messages::WindowServer::DisableDisplayLink()); return true; } void DisplayLink::notify(Badge) { auto copy_of_callbacks = callbacks(); for (auto& it : copy_of_callbacks) it.value->invoke(); } }