/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class Dialog : public Window { C_OBJECT(Dialog) public: enum ExecResult { ExecOK = 0, ExecCancel = 1, ExecAborted = 2, ExecYes = 3, ExecNo = 4, }; enum ScreenPosition { CenterWithinParent = 0, Center = 1, CenterLeft = 2, CenterRight = 3, TopLeft = 4, TopCenter = 5, TopRight = 6, BottomLeft = 7, BottomCenter = 8, BottomRight = 9, }; virtual ~Dialog() override; int exec(); int result() const { return m_result; } void done(int result); virtual void event(Core::Event&) override; virtual void close() override; protected: explicit Dialog(Window* parent_window, ScreenPosition screen_position = CenterWithinParent); private: OwnPtr m_event_loop; int m_result { ExecAborted }; int m_screen_position { CenterWithinParent }; }; } template<> struct AK::Formatter : Formatter { };