/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace GUI { class BoxLayout : public Layout { C_OBJECT(BoxLayout); public: virtual ~BoxLayout() override { } Gfx::Orientation orientation() const { return m_orientation; } virtual void run(Widget&) override; virtual Gfx::IntSize preferred_size() const override; protected: explicit BoxLayout(Gfx::Orientation); private: int preferred_primary_size() const; int preferred_secondary_size() const; Gfx::Orientation m_orientation; }; class VerticalBoxLayout final : public BoxLayout { C_OBJECT(VerticalBoxLayout); public: explicit VerticalBoxLayout() : BoxLayout(Gfx::Orientation::Vertical) { } virtual ~VerticalBoxLayout() override { } }; class HorizontalBoxLayout final : public BoxLayout { C_OBJECT(HorizontalBoxLayout); public: explicit HorizontalBoxLayout() : BoxLayout(Gfx::Orientation::Horizontal) { } virtual ~HorizontalBoxLayout() override { } }; }