/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace GUI { class AboutDialog final : public Dialog { C_OBJECT(AboutDialog) public: virtual ~AboutDialog() override; static void show(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr, const Gfx::Bitmap* window_icon = nullptr, const StringView& version = Core::Version::SERENITY_VERSION) { auto dialog = AboutDialog::construct(name, icon, parent_window, version); if (window_icon) dialog->set_icon(window_icon); dialog->exec(); } private: AboutDialog(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr, const StringView& version = Core::Version::SERENITY_VERSION); String m_name; RefPtr m_icon; String m_version_string; }; }