set(SOURCES Buffer/Buffer.cpp Buffer.cpp ClipPlane.cpp ContextParameter.cpp GLAPI.cpp GLContext.cpp Image.cpp Lighting.cpp List.cpp Matrix.cpp NameAllocator.cpp Shader.cpp Stencil.cpp Tex/Texture2D.cpp Texture.cpp Vertex.cpp ) serenity_lib(LibGL gl) target_link_libraries(LibGL PRIVATE LibCore LibGfx LibGPU)