/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include namespace Core { ErrorOr> TCPServer::try_create(Object* parent) { #ifdef SOCK_NONBLOCK int fd = TRY(Core::System::socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0)); #else int fd = TRY(Core::System::socket(AF_INET, SOCK_STREAM, 0)); int option = 1; TRY(Core::System::ioctl(fd, FIONBIO, &option)); TRY(Core::System::fcntl(fd, F_SETFD, FD_CLOEXEC)); #endif return adopt_nonnull_ref_or_enomem(new (nothrow) TCPServer(fd, parent)); } TCPServer::TCPServer(int fd, Object* parent) : Object(parent) , m_fd(fd) { VERIFY(m_fd >= 0); } TCPServer::~TCPServer() { MUST(Core::System::close(m_fd)); } ErrorOr TCPServer::listen(IPv4Address const& address, u16 port) { if (m_listening) return Error::from_errno(EADDRINUSE); auto socket_address = SocketAddress(address, port); auto in = socket_address.to_sockaddr_in(); TRY(Core::System::bind(m_fd, (sockaddr const*)&in, sizeof(in))); TRY(Core::System::listen(m_fd, 5)); m_listening = true; m_notifier = Notifier::construct(m_fd, Notifier::Event::Read, this); m_notifier->on_ready_to_read = [this] { if (on_ready_to_accept) on_ready_to_accept(); }; return {}; } ErrorOr TCPServer::set_blocking(bool blocking) { int flags = TRY(Core::System::fcntl(m_fd, F_GETFL, 0)); if (blocking) TRY(Core::System::fcntl(m_fd, F_SETFL, flags & ~O_NONBLOCK)); else TRY(Core::System::fcntl(m_fd, F_SETFL, flags | O_NONBLOCK)); return {}; } ErrorOr> TCPServer::accept() { VERIFY(m_listening); sockaddr_in in; socklen_t in_size = sizeof(in); #ifndef AK_OS_MACOS int accepted_fd = TRY(Core::System::accept4(m_fd, (sockaddr*)&in, &in_size, SOCK_NONBLOCK | SOCK_CLOEXEC)); #else int accepted_fd = TRY(Core::System::accept(m_fd, (sockaddr*)&in, &in_size)); #endif auto socket = TRY(Stream::TCPSocket::adopt_fd(accepted_fd)); #ifdef AK_OS_MACOS // FIXME: Ideally, we should let the caller decide whether it wants the // socket to be nonblocking or not, but there are currently places // which depend on this. TRY(socket->set_blocking(false)); TRY(socket->set_close_on_exec(true)); #endif return socket; } Optional TCPServer::local_address() const { if (m_fd == -1) return {}; sockaddr_in address; socklen_t len = sizeof(address); if (getsockname(m_fd, (sockaddr*)&address, &len) != 0) return {}; return IPv4Address(address.sin_addr.s_addr); } Optional TCPServer::local_port() const { if (m_fd == -1) return {}; sockaddr_in address; socklen_t len = sizeof(address); if (getsockname(m_fd, (sockaddr*)&address, &len) != 0) return {}; return ntohs(address.sin_port); } }