/* * Copyright (c) 2021, sin-ack * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace Core { /// The Socket class is the base class for all concrete BSD-style socket /// classes. Sockets are non-seekable streams which can be read byte-wise. class Socket : public Stream { public: Socket(Socket&&) = default; Socket& operator=(Socket&&) = default; /// Checks how many bytes of data are currently available to read on the /// socket. For datagram-based socket, this is the size of the first /// datagram that can be read. Returns either the amount of bytes, or an /// errno in the case of failure. virtual ErrorOr pending_bytes() const = 0; /// Returns whether there's any data that can be immediately read, or an /// errno on failure. virtual ErrorOr can_read_without_blocking(int timeout = 0) const = 0; // Sets the blocking mode of the socket. If blocking mode is disabled, reads // will fail with EAGAIN when there's no data available to read, and writes // will fail with EAGAIN when the data cannot be written without blocking // (due to the send buffer being full, for example). virtual ErrorOr set_blocking(bool enabled) = 0; // Sets the close-on-exec mode of the socket. If close-on-exec mode is // enabled, then the socket will be automatically closed by the kernel when // an exec call happens. virtual ErrorOr set_close_on_exec(bool enabled) = 0; /// Disables any listening mechanisms that this socket uses. /// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed. /// Conversely, set_notifications_enabled(true) will re-enable notifications. virtual void set_notifications_enabled(bool) { } Function on_ready_to_read; enum class PreventSIGPIPE { No, Yes, }; protected: enum class SocketDomain { Local, Inet, }; enum class SocketType { Stream, Datagram, }; Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes) { } static ErrorOr create_fd(SocketDomain, SocketType); // FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a // base class for all address types is appropriate. static ErrorOr resolve_host(DeprecatedString const&, SocketType); static ErrorOr connect_local(int fd, DeprecatedString const& path); static ErrorOr connect_inet(int fd, SocketAddress const&); int default_flags() const { int flags = 0; if (m_prevent_sigpipe) flags |= MSG_NOSIGNAL; return flags; } private: bool m_prevent_sigpipe { false }; }; /// A reusable socket maintains state about being connected in addition to /// normal Socket capabilities, and can be reconnected once disconnected. class ReusableSocket : public Socket { public: /// Returns whether the socket is currently connected. virtual bool is_connected() = 0; /// Reconnects the socket to the given host and port. Returns EALREADY if /// is_connected() is true. virtual ErrorOr reconnect(DeprecatedString const& host, u16 port) = 0; /// Connects the socket to the given socket address (IP address + port). /// Returns EALREADY is_connected() is true. virtual ErrorOr reconnect(SocketAddress const&) = 0; }; class PosixSocketHelper { AK_MAKE_NONCOPYABLE(PosixSocketHelper); public: template PosixSocketHelper(Badge) requires(IsBaseOf) { } PosixSocketHelper(PosixSocketHelper&& other) { operator=(move(other)); } PosixSocketHelper& operator=(PosixSocketHelper&& other) { m_fd = exchange(other.m_fd, -1); m_last_read_was_eof = exchange(other.m_last_read_was_eof, false); m_notifier = move(other.m_notifier); return *this; } int fd() const { return m_fd; } void set_fd(int fd) { m_fd = fd; } ErrorOr read(Bytes, int flags); ErrorOr write(ReadonlyBytes, int flags); bool is_eof() const { return !is_open() || m_last_read_was_eof; } bool is_open() const { return m_fd != -1; } void close(); ErrorOr pending_bytes() const; ErrorOr can_read_without_blocking(int timeout) const; ErrorOr set_blocking(bool enabled); ErrorOr set_close_on_exec(bool enabled); ErrorOr set_receive_timeout(Time timeout); void setup_notifier(); RefPtr notifier() { return m_notifier; } private: int m_fd { -1 }; bool m_last_read_was_eof { false }; RefPtr m_notifier; }; class TCPSocket final : public Socket { public: static ErrorOr> connect(DeprecatedString const& host, u16 port); static ErrorOr> connect(SocketAddress const& address); static ErrorOr> adopt_fd(int fd); TCPSocket(TCPSocket&& other) : Socket(static_cast(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } TCPSocket& operator=(TCPSocket&& other) { Socket::operator=(static_cast(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); }; virtual void close() override { m_helper.close(); }; virtual ErrorOr pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } ErrorOr set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual ~TCPSocket() override { close(); } private: TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge {} }; }; class UDPSocket final : public Socket { public: static ErrorOr> connect(DeprecatedString const& host, u16 port, Optional