/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include namespace Core { class Socket : public IODevice { C_OBJECT(Socket) public: enum class Type { Invalid, TCP, UDP, Local, }; virtual ~Socket() override; Type type() const { return m_type; } virtual bool connect(const String& hostname, int port); bool connect(const SocketAddress&, int port); bool connect(const SocketAddress&); ByteBuffer receive(int max_size); bool send(ReadonlyBytes); bool is_connected() const { return m_connected; } void set_blocking(bool blocking); SocketAddress source_address() const { return m_source_address; } int source_port() const { return m_source_port; } SocketAddress destination_address() const { return m_destination_address; } int destination_port() const { return m_destination_port; } Function on_connected; Function on_ready_to_read; protected: Socket(Type, Object* parent); SocketAddress m_source_address; SocketAddress m_destination_address; int m_source_port { -1 }; int m_destination_port { -1 }; bool m_connected { false }; virtual void did_update_fd(int) override; virtual bool common_connect(const struct sockaddr*, socklen_t); private: virtual bool open(IODevice::OpenMode) override { VERIFY_NOT_REACHED(); } void ensure_read_notifier(); Type m_type { Type::Invalid }; RefPtr m_notifier; RefPtr m_read_notifier; }; } template<> struct AK::Formatter : Formatter { };