/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include namespace Core { IntrusiveList& Object::all_objects() { static IntrusiveList objects; return objects; } Object::Object(Object* parent) : m_parent(parent) { all_objects().append(*this); if (m_parent) m_parent->add_child(*this); REGISTER_READONLY_STRING_PROPERTY("class_name", class_name); REGISTER_STRING_PROPERTY("name", name, set_name); register_property( "address", [this] { return FlatPtr(this); }, [](auto&) { return false; }); register_property( "parent", [this] { return FlatPtr(this->parent()); }, [](auto&) { return false; }); } Object::~Object() { // NOTE: We move our children out to a stack vector to prevent other // code from trying to iterate over them. auto children = move(m_children); // NOTE: We also unparent the children, so that they won't try to unparent // themselves in their own destructors. for (auto& child : children) child.m_parent = nullptr; all_objects().remove(*this); stop_timer(); if (m_parent) m_parent->remove_child(*this); } void Object::event(Core::Event& event) { switch (event.type()) { case Core::Event::Timer: return timer_event(static_cast(event)); case Core::Event::ChildAdded: case Core::Event::ChildRemoved: return child_event(static_cast(event)); case Core::Event::Invalid: ASSERT_NOT_REACHED(); break; case Core::Event::Custom: return custom_event(static_cast(event)); default: break; } } void Object::add_child(Object& object) { // FIXME: Should we support reparenting objects? ASSERT(!object.parent() || object.parent() == this); object.m_parent = this; m_children.append(object); Core::ChildEvent child_event(Core::Event::ChildAdded, object); event(child_event); } void Object::insert_child_before(Object& new_child, Object& before_child) { // FIXME: Should we support reparenting objects? ASSERT(!new_child.parent() || new_child.parent() == this); new_child.m_parent = this; m_children.insert_before_matching(new_child, [&](auto& existing_child) { return existing_child.ptr() == &before_child; }); Core::ChildEvent child_event(Core::Event::ChildAdded, new_child, &before_child); event(child_event); } void Object::remove_child(Object& object) { for (size_t i = 0; i < m_children.size(); ++i) { if (m_children.ptr_at(i).ptr() == &object) { // NOTE: We protect the child so it survives the handling of ChildRemoved. NonnullRefPtr protector = object; object.m_parent = nullptr; m_children.remove(i); Core::ChildEvent child_event(Core::Event::ChildRemoved, object); event(child_event); return; } } ASSERT_NOT_REACHED(); } void Object::remove_all_children() { while (!m_children.is_empty()) m_children.first().remove_from_parent(); } void Object::timer_event(Core::TimerEvent&) { } void Object::child_event(Core::ChildEvent&) { } void Object::custom_event(CustomEvent&) { } void Object::start_timer(int ms, TimerShouldFireWhenNotVisible fire_when_not_visible) { if (m_timer_id) { dbgln("{} {:p} already has a timer!", class_name(), this); ASSERT_NOT_REACHED(); } m_timer_id = Core::EventLoop::register_timer(*this, ms, true, fire_when_not_visible); } void Object::stop_timer() { if (!m_timer_id) return; bool success = Core::EventLoop::unregister_timer(m_timer_id); ASSERT(success); m_timer_id = 0; } void Object::dump_tree(int indent) { for (int i = 0; i < indent; ++i) { printf(" "); } printf("%s{%p}", class_name(), this); if (!name().is_null()) printf(" %s", name().characters()); printf("\n"); for_each_child([&](auto& child) { child.dump_tree(indent + 2); return IterationDecision::Continue; }); } void Object::deferred_invoke(Function invokee) { Core::EventLoop::current().post_event(*this, make(move(invokee))); } void Object::save_to(JsonObject& json) { for (auto& it : m_properties) { auto& property = it.value; json.set(property->name(), property->get()); } } JsonValue Object::property(const StringView& name) const { auto it = m_properties.find(name); if (it == m_properties.end()) return JsonValue(); return it->value->get(); } bool Object::set_property(const StringView& name, const JsonValue& value) { auto it = m_properties.find(name); if (it == m_properties.end()) return false; return it->value->set(value); } bool Object::is_ancestor_of(const Object& other) const { if (&other == this) return false; for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) { if (ancestor == this) return true; } return false; } void Object::dispatch_event(Core::Event& e, Object* stay_within) { ASSERT(!stay_within || stay_within == this || stay_within->is_ancestor_of(*this)); auto* target = this; do { target->event(e); target = target->parent(); if (target == stay_within) { // Prevent the event from bubbling any further. return; } } while (target && !e.is_accepted()); } bool Object::is_visible_for_timer_purposes() const { if (parent()) return parent()->is_visible_for_timer_purposes(); return true; } void Object::increment_inspector_count(Badge) { ++m_inspector_count; if (m_inspector_count == 1) did_begin_inspection(); } void Object::decrement_inspector_count(Badge) { --m_inspector_count; if (!m_inspector_count) did_end_inspection(); } void Object::register_property(const String& name, Function getter, Function setter) { m_properties.set(name, make(name, move(getter), move(setter))); } const LogStream& operator<<(const LogStream& stream, const Object& object) { return stream << object.class_name() << '{' << &object << '}'; } }