/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace Core { class ElapsedTimer { public: static ElapsedTimer start_new(); ElapsedTimer(bool precise = false) : m_precise(precise) { } bool is_valid() const { return m_valid; } void start(); void reset(); i64 elapsed() const; // milliseconds Time elapsed_time() const; Time const& origin_time() const { return m_origin_time; } private: Time m_origin_time {}; bool m_precise { false }; bool m_valid { false }; }; }