/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace Core { class ElapsedTimer { public: static ElapsedTimer start_new(); ElapsedTimer(bool precise = false) : m_precise(precise) { } bool is_valid() const { return m_valid; } void start(); void reset(); i64 elapsed_milliseconds() const; Duration elapsed_time() const; // FIXME: Move callers to elapsed_milliseconds(), remove this. i64 elapsed() const // milliseconds { return elapsed_milliseconds(); } MonotonicTime const& origin_time() const { return m_origin_time; } private: MonotonicTime m_origin_time { MonotonicTime::now() }; bool m_precise { false }; bool m_valid { false }; }; }