/* * Copyright (c) 2020, the SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include namespace Chess::UCI { class Endpoint : public Core::Object { C_OBJECT(Endpoint) public: virtual ~Endpoint() override { } Endpoint() { } Endpoint(NonnullRefPtr in, NonnullRefPtr out); virtual void handle_uci() { } virtual void handle_debug(const DebugCommand&) { } virtual void handle_isready() { } virtual void handle_setoption(const SetOptionCommand&) { } virtual void handle_position(const PositionCommand&) { } virtual void handle_go(const GoCommand&) { } virtual void handle_stop() { } virtual void handle_id(const IdCommand&) { } virtual void handle_uciok() { } virtual void handle_readyok() { } virtual void handle_bestmove(const BestMoveCommand&) { } virtual void handle_info(const InfoCommand&) { } void send_command(const Command&); virtual void event(Core::Event&); Core::IODevice& in() { return *m_in; } Core::IODevice& out() { return *m_out; } void set_in(RefPtr in) { m_in = in; set_in_notifier(); } void set_out(RefPtr out) { m_out = out; } private: void set_in_notifier(); NonnullOwnPtr read_command(); RefPtr m_in; RefPtr m_out; RefPtr m_in_notifier; }; }