/* * Copyright (c) 2020-2022, the SerenityOS developers. * Copyright (c) 2023, Sam Atkins * Copyright (c) 2023, Tim Ledbetter * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace Chess::UCI { class Command : public Core::Event { public: enum class Type { // GUI to engine commands. UCI = 12000, Debug, IsReady, SetOption, Register, UCINewGame, Position, Go, Stop, PonderHit, Quit, // Engine to GUI commands. Id, UCIOk, ReadyOk, BestMove, CopyProtection, Registration, Info, Option, }; virtual ErrorOr to_string() const = 0; virtual ~Command() = default; protected: explicit Command(Type type) : Core::Event(to_underlying(type)) { } }; class UCICommand : public Command { public: explicit UCICommand() : Command(Command::Type::UCI) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class DebugCommand : public Command { public: enum class Flag { On, Off }; explicit DebugCommand(Flag flag) : Command(Command::Type::Debug) , m_flag(flag) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; Flag flag() const { return m_flag; } private: Flag m_flag; }; class IsReadyCommand : public Command { public: explicit IsReadyCommand() : Command(Command::Type::IsReady) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class SetOptionCommand : public Command { public: explicit SetOptionCommand(String name, Optional value = {}) : Command(Command::Type::SetOption) , m_name(move(name)) , m_value(move(value)) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; String const& name() const { return m_name; } Optional const& value() const { return m_value; } private: String m_name; Optional m_value; }; class PositionCommand : public Command { public: explicit PositionCommand(Optional fen, Vector moves) : Command(Command::Type::Position) , m_fen(move(fen)) , m_moves(move(moves)) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; Optional const& fen() const { return m_fen; } Vector const& moves() const { return m_moves; } private: Optional m_fen; Vector m_moves; }; class GoCommand : public Command { public: explicit GoCommand() : Command(Command::Type::Go) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; Optional> searchmoves; bool ponder { false }; Optional wtime; Optional btime; Optional winc; Optional binc; Optional movestogo; Optional depth; Optional nodes; Optional mate; Optional movetime; bool infinite { false }; }; class StopCommand : public Command { public: explicit StopCommand() : Command(Command::Type::Stop) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class IdCommand : public Command { public: enum class Type { Name, Author, }; explicit IdCommand(Type field_type, String value) : Command(Command::Type::Id) , m_field_type(field_type) , m_value(move(value)) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; Type field_type() const { return m_field_type; } String const& value() const { return m_value; } private: Type m_field_type; String m_value; }; class UCIOkCommand : public Command { public: explicit UCIOkCommand() : Command(Command::Type::UCIOk) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class ReadyOkCommand : public Command { public: explicit ReadyOkCommand() : Command(Command::Type::ReadyOk) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class BestMoveCommand : public Command { public: explicit BestMoveCommand(Chess::Move move, Optional move_to_ponder = {}) : Command(Command::Type::BestMove) , m_move(::move(move)) , m_move_to_ponder(::move(move_to_ponder)) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; Chess::Move move() const { return m_move; } Optional move_to_ponder() const { return m_move_to_ponder; } private: Chess::Move m_move; Optional m_move_to_ponder; }; class InfoCommand : public Command { public: enum class ScoreType { Centipawns, Mate }; enum class ScoreBound { None, Lower, Upper }; struct Score { ScoreType type; int value; ScoreBound bound; }; explicit InfoCommand() : Command(Command::Type::Info) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; private: Optional m_depth; Optional m_seldepth; Optional m_time; Optional m_nodes; Optional> m_pv; Optional m_multipv; Optional m_score; Optional m_currmove; Optional m_currmovenumber; Optional m_hashfull; Optional m_nps; Optional m_tbhits; Optional m_cpuload; Optional m_string; Optional> m_refutation; Optional> m_currline; }; class QuitCommand : public Command { public: explicit QuitCommand() : Command(Command::Type::Quit) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; class UCINewGameCommand : public Command { public: explicit UCINewGameCommand() : Command(Command::Type::UCINewGame) { } static ErrorOr> from_string(StringView command); virtual ErrorOr to_string() const override; }; }