/* * Copyright (c) 2020, Till Mayer * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "Card.h" #include class CardStack final { public: enum Type { Invalid, Stock, Normal, Waste, Foundation }; CardStack(); CardStack(const Gfx::IntPoint& position, Type type); bool is_dirty() const { return m_dirty; } bool is_empty() const { return m_stack.is_empty(); } bool is_focused() const { return m_focused; } Type type() const { return m_type; } size_t count() const { return m_stack.size(); } const Card& peek() const { return m_stack.last(); } Card& peek() { return m_stack.last(); } const Gfx::IntRect& bounding_box() const { return m_bounding_box; } void set_focused(bool focused) { m_focused = focused; } void set_dirty() { m_dirty = true; }; void push(NonnullRefPtr card); NonnullRefPtr pop(); void rebound_cards(); bool is_allowed_to_push(const Card&) const; void add_all_grabbed_cards(const Gfx::IntPoint& click_location, NonnullRefPtrVector& grabbed); void draw(GUI::Painter&, const Gfx::Color& background_color); void clear(); private: struct StackRules { uint8_t shift_x { 0 }; uint8_t shift_y { 0 }; uint8_t step { 1 }; uint8_t shift_y_upside_down { 0 }; }; constexpr StackRules rules_for_type(Type stack_type) { switch (stack_type) { case Foundation: return { 2, 1, 4, 1 }; case Normal: return { 0, 15, 1, 3 }; case Stock: case Waste: return { 2, 1, 8, 1 }; default: return {}; } } void calculate_bounding_box(); NonnullRefPtrVector m_stack; Vector m_stack_positions; Gfx::IntPoint m_position; Gfx::IntRect m_bounding_box; Type m_type { Invalid }; StackRules m_rules; bool m_focused { false }; bool m_dirty { false }; Gfx::IntRect m_base; };