/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "Game.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ErrorOr serenity_main(Main::Arguments arguments) { TRY(Core::System::pledge("stdio rpath recvfd sendfd unix")); auto app = TRY(GUI::Application::try_create(arguments)); Config::pledge_domain("Snake"); TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/Snake.md") })); TRY(Desktop::Launcher::seal_allowlist()); TRY(Core::System::pledge("stdio rpath recvfd sendfd")); TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw")); TRY(Core::System::unveil("/res", "r")); TRY(Core::System::unveil(nullptr, nullptr)); auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-snake"sv)); auto window = TRY(GUI::Window::try_create()); window->set_double_buffering_enabled(false); window->set_title("Snake"); window->resize(324, 345); auto widget = TRY(window->try_set_main_widget()); TRY(widget->try_load_from_gml(snake_gml)); auto& game = *widget->find_descendant_of_type_named("game"); game.set_focus(true); auto high_score = Config::read_u32("Snake"sv, "Snake"sv, "HighScore"sv, 0); auto& statusbar = *widget->find_descendant_of_type_named("statusbar"sv); statusbar.set_text(0, "Score: 0"sv); statusbar.set_text(1, DeprecatedString::formatted("High Score: {}", high_score)); game.on_score_update = [&](auto score) { statusbar.set_text(0, DeprecatedString::formatted("Score: {}", score)); if (score <= high_score) return false; statusbar.set_text(1, DeprecatedString::formatted("High Score: {}", score)); Config::write_u32("Snake"sv, "Snake"sv, "HighScore"sv, score); high_score = score; return true; }; auto game_menu = TRY(window->try_add_menu("&Game")); TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) { game.reset(); }))); static DeprecatedString const pause_text = "&Pause Game"sv; auto const pause_icon = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/pause.png"sv)); static DeprecatedString const continue_text = "&Continue Game"sv; auto const continue_icon = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/play.png"sv)); TRY(game_menu->try_add_action(GUI::Action::create(pause_text, { Mod_None, Key_Space }, pause_icon, [&](auto& action) { if (game.has_timer()) { game.pause(); action.set_text(continue_text); action.set_icon(continue_icon); } else { game.start(); action.set_text(pause_text); action.set_icon(pause_icon); } }))); TRY(game_menu->try_add_action(GUI::Action::create("&Change snake color", TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/color-chooser.png"sv)), [&](auto&) { game.pause(); auto dialog = GUI::ColorPicker::construct(Gfx::Color::White, window); if (dialog->exec() == GUI::Dialog::ExecResult::OK) game.set_snake_base_color(dialog->color()); game.start(); }))); TRY(game_menu->try_add_separator()); TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) { GUI::Application::the()->quit(); }))); auto help_menu = TRY(window->try_add_menu("&Help")); TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window))); TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) { Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Snake.md"), "/bin/Help"); }))); TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Snake", app_icon, window))); window->show(); window->set_icon(app_icon.bitmap_for_size(16)); return app->exec(); }