/* * Copyright (c) 2018-2021, Andreas Kling * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "Field.h" #include #include #include #include #include #include #include #include #include #include #include #include class SquareButton final : public GUI::Button { C_OBJECT(SquareButton); public: Function on_secondary_click; Function on_middle_click; virtual void mousedown_event(GUI::MouseEvent& event) override { if (event.button() == GUI::MouseButton::Secondary) { if (on_secondary_click) on_secondary_click(); } if (event.button() == GUI::MouseButton::Middle) { if (on_middle_click) on_middle_click(); } GUI::Button::mousedown_event(event); } private: SquareButton() { set_focus_policy(GUI::FocusPolicy::TabFocus); } }; class SquareLabel final : public GUI::Label { C_OBJECT(SquareLabel); public: Function on_chord_click; virtual void mousedown_event(GUI::MouseEvent& event) override { if (event.button() == GUI::MouseButton::Secondary || event.button() == GUI::MouseButton::Primary) { if (event.buttons() == (GUI::MouseButton::Secondary | GUI::MouseButton::Primary) || m_square.field->is_single_chording()) { m_chord = true; m_square.field->set_chord_preview(m_square, true); } } if (event.button() == GUI::MouseButton::Middle) { m_square.field->for_each_square([](auto& square) { if (square.is_considering) { square.is_considering = false; square.button->set_icon(nullptr); } }); } GUI::Label::mousedown_event(event); } virtual void mousemove_event(GUI::MouseEvent& event) override { if (m_chord) { if (rect().contains(event.position())) { m_square.field->set_chord_preview(m_square, true); } else { m_square.field->set_chord_preview(m_square, false); } } GUI::Label::mousemove_event(event); } virtual void mouseup_event(GUI::MouseEvent& event) override { if (m_chord) { if (event.button() == GUI::MouseButton::Primary || event.button() == GUI::MouseButton::Secondary) { if (rect().contains(event.position())) { if (on_chord_click) on_chord_click(); } m_chord = false; } } m_square.field->set_chord_preview(m_square, m_chord); GUI::Label::mouseup_event(event); } private: explicit SquareLabel(Square& square) : m_square(square) { } Square& m_square; bool m_chord { false }; }; ErrorOr> Field::create(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_button, Function on_size_changed) { auto field = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) Field(flag_label, time_label, face_button, move(on_size_changed)))); field->m_mine_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/mine.png"sv)); field->m_flag_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/flag.png"sv)); field->m_badflag_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/badflag.png"sv)); field->m_consider_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/consider.png"sv)); field->m_default_face_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/face-default.png"sv)); field->m_good_face_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/face-good.png"sv)); field->m_bad_face_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/face-bad.png"sv)); for (int i = 0; i < 8; ++i) field->m_number_bitmap[i] = TRY(Gfx::Bitmap::try_load_from_file(DeprecatedString::formatted("/res/icons/minesweeper/{}.png", i + 1))); field->initialize(); return field; } Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_button, Function on_size_changed) : m_mine_palette(GUI::Application::the()->palette().impl().clone()) , m_face_button(face_button) , m_flag_label(flag_label) , m_time_label(time_label) , m_on_size_changed(move(on_size_changed)) { } void Field::initialize() { m_timer = Core::Timer::create_repeating( 1000, [this] { ++m_time_elapsed; m_time_label.set_text(human_readable_digital_time(m_time_elapsed)); }, this); // Square with mine will be filled with background color later, i.e. red m_mine_palette.set_color(Gfx::ColorRole::Base, Color::from_rgb(0xff4040)); set_fill_with_background_color(true); m_face_button.on_click = [this](auto) { reset(); }; set_face(Face::Default); { bool single_chording = Config::read_bool("Minesweeper"sv, "Game"sv, "SingleChording"sv, false); int mine_count = Config::read_i32("Minesweeper"sv, "Game"sv, "MineCount"sv, 10); int rows = Config::read_i32("Minesweeper"sv, "Game"sv, "Rows"sv, 9); int columns = Config::read_i32("Minesweeper"sv, "Game"sv, "Columns"sv, 9); auto difficulty_string = Config::read_string("Minesweeper"sv, "Game"sv, "Difficulty"sv, "beginner"sv); auto difficulty = difficulty_from_string(difficulty_string); // Do a quick sanity check to make sure the user hasn't tried anything crazy if (!difficulty.has_value() || mine_count > rows * columns || rows <= 0 || columns <= 0 || mine_count <= 0) set_field_difficulty(Difficulty::Beginner); else if (difficulty.value() == Difficulty::Custom) set_field_size(Difficulty::Custom, rows, columns, mine_count); else set_field_difficulty(difficulty.value()); set_single_chording(single_chording); } } void Field::set_face(Face face) { switch (face) { case Face::Default: m_face_button.set_icon(*m_default_face_bitmap); break; case Face::Good: m_face_button.set_icon(*m_good_face_bitmap); break; case Face::Bad: m_face_button.set_icon(*m_bad_face_bitmap); break; } } template void Square::for_each_neighbor(Callback callback) { size_t r = row; size_t c = column; if (r > 0) // Up callback(field->square(r - 1, c)); if (c > 0) // Left callback(field->square(r, c - 1)); if (r < (field->m_rows - 1)) // Down callback(field->square(r + 1, c)); if (c < (field->m_columns - 1)) // Right callback(field->square(r, c + 1)); if (r > 0 && c > 0) // UpLeft callback(field->square(r - 1, c - 1)); if (r > 0 && c < (field->m_columns - 1)) // UpRight callback(field->square(r - 1, c + 1)); if (r < (field->m_rows - 1) && c > 0) // DownLeft callback(field->square(r + 1, c - 1)); if (r < (field->m_rows - 1) && c < (field->m_columns - 1)) // DownRight callback(field->square(r + 1, c + 1)); } void Field::reset() { m_first_click = true; set_updates_enabled(false); m_time_elapsed = 0; m_time_label.set_text("00:00"); m_flags_left = m_mine_count; m_flag_label.set_text(DeprecatedString::number(m_flags_left)); m_timer->stop(); set_greedy_for_hits(false); set_face(Face::Default); m_squares.resize(max(m_squares.size(), rows() * columns())); for (int i = rows() * columns(); i < static_cast(m_squares.size()); ++i) { auto& square = m_squares[i]; square->button->set_visible(false); square->label->set_visible(false); } size_t i = 0; for (size_t r = 0; r < rows(); ++r) { for (size_t c = 0; c < columns(); ++c) { if (!m_squares[i]) m_squares[i] = make(); Gfx::IntRect rect = { frame_thickness() + static_cast(c) * square_size(), frame_thickness() + static_cast(r) * square_size(), square_size(), square_size() }; auto& square = this->square(r, c); square.field = this; square.row = r; square.column = c; square.has_mine = false; square.has_flag = false; square.is_considering = false; square.is_swept = false; if (!square.label) { square.label = add(square); square.label->set_palette(m_mine_palette); square.label->set_background_role(Gfx::ColorRole::Base); } square.label->set_fill_with_background_color(false); square.label->set_relative_rect(rect); square.label->set_visible(false); square.label->set_icon(nullptr); if (!square.button) { square.button = add(); square.button->on_click = [this, &square](auto) { on_square_clicked(square); }; square.button->on_secondary_click = [this, &square] { on_square_secondary_clicked(square); }; square.button->on_middle_click = [this, &square] { on_square_middle_clicked(square); }; square.label->on_chord_click = [this, &square] { on_square_chorded(square); }; } square.button->set_checked(false); square.button->set_icon(nullptr); square.button->set_relative_rect(rect); square.button->set_visible(true); ++i; } } set_updates_enabled(true); } void Field::generate_field(size_t start_row, size_t start_column) { VERIFY(m_squares.size() >= rows() * columns()); size_t board_size = rows() * columns(); // FIXME: Handle possible errors HashTable free_squares; size_t start_index = start_row * columns() + start_column; free_squares.set(start_index); square(start_row, start_column).for_each_neighbor([&](auto const& neighbor) { size_t neighbor_index = neighbor.row * columns() + neighbor.column; free_squares.set(neighbor_index); }); VERIFY(m_mine_count <= board_size - free_squares.size()); Vector possible_mine_positions; possible_mine_positions.ensure_capacity(board_size - free_squares.size()); for (size_t i = 0; i < board_size; ++i) { m_squares[i]->has_mine = false; m_squares[i]->has_flag = false; m_squares[i]->is_considering = false; m_squares[i]->is_swept = false; m_squares[i]->number = 0; if (!free_squares.contains(i)) possible_mine_positions.unchecked_append(i); } AK::shuffle(possible_mine_positions); for (size_t i = 0; i < m_mine_count; i++) { size_t mine_location = possible_mine_positions[i]; m_squares[mine_location]->has_mine = true; } for (size_t r = 0; r < rows(); ++r) { for (size_t c = 0; c < columns(); ++c) { auto& square = this->square(r, c); size_t number = 0; square.for_each_neighbor([&number](auto& neighbor) { number += neighbor.has_mine; }); square.number = number; if (square.has_mine) { square.label->set_icon(m_mine_bitmap); } else if (square.number) { square.label->set_icon(m_number_bitmap[square.number - 1]); } } } m_unswept_empties = rows() * columns() - m_mine_count; } void Field::flood_fill(Square& square) { Queue queue; queue.enqueue(&square); while (!queue.is_empty()) { Square* s = queue.dequeue(); s->for_each_neighbor([this, &queue](Square& neighbor) { if (!neighbor.is_swept && !neighbor.has_mine && neighbor.number == 0) { on_square_clicked_impl(neighbor, false); queue.enqueue(&neighbor); } if (!neighbor.has_mine && neighbor.number) on_square_clicked_impl(neighbor, false); }); } } void Field::paint_event(GUI::PaintEvent& event) { GUI::Frame::paint_event(event); GUI::Painter painter(*this); painter.add_clip_rect(event.rect()); auto inner_rect = frame_inner_rect(); painter.add_clip_rect(inner_rect); for (int y = inner_rect.top() - 1; y <= inner_rect.bottom(); y += square_size()) { Gfx::IntPoint a { inner_rect.left(), y }; Gfx::IntPoint b { inner_rect.right(), y }; painter.draw_line(a, b, palette().threed_shadow1()); } for (int x = frame_inner_rect().left() - 1; x <= frame_inner_rect().right(); x += square_size()) { Gfx::IntPoint a { x, inner_rect.top() }; Gfx::IntPoint b { x, inner_rect.bottom() }; painter.draw_line(a, b, palette().threed_shadow1()); } } void Field::on_square_clicked_impl(Square& square, bool should_flood_fill) { if (m_first_click) { reset(); generate_field(square.row, square.column); } m_first_click = false; if (square.is_swept) return; if (square.has_flag) return; if (square.is_considering) return; if (!m_timer->is_active()) { m_timer->on_timeout(); m_timer->start(); } update(); square.is_swept = true; square.button->set_visible(false); square.label->set_visible(true); if (square.has_mine) { square.label->set_fill_with_background_color(true); game_over(); return; } --m_unswept_empties; if (should_flood_fill && square.number == 0) flood_fill(square); if (!m_unswept_empties) win(); } void Field::on_square_clicked(Square& square) { on_square_clicked_impl(square, true); } void Field::on_square_chorded(Square& square) { if (!square.is_swept) return; if (!square.number) return; size_t adjacent_flags = 0; square.for_each_neighbor([&](auto& neighbor) { if (neighbor.has_flag) ++adjacent_flags; }); if (square.number != adjacent_flags) return; square.for_each_neighbor([&](auto& neighbor) { if (neighbor.has_flag) return; on_square_clicked(neighbor); }); } void Field::on_square_secondary_clicked(Square& square) { if (square.is_swept) return; if (!square.has_flag && !m_flags_left) return; set_flag(square, !square.has_flag); } void Field::set_flag(Square& square, bool flag) { VERIFY(!square.is_swept); if (square.has_flag == flag) return; square.is_considering = false; if (!flag) { ++m_flags_left; } else { VERIFY(m_flags_left); --m_flags_left; } square.has_flag = flag; m_flag_label.set_text(DeprecatedString::number(m_flags_left)); square.button->set_icon(square.has_flag ? m_flag_bitmap : nullptr); square.button->update(); } void Field::on_square_middle_clicked(Square& square) { if (square.is_swept) return; if (square.has_flag) { ++m_flags_left; square.has_flag = false; m_flag_label.set_text(DeprecatedString::number(m_flags_left)); } square.is_considering = !square.is_considering; square.button->set_icon(square.is_considering ? m_consider_bitmap : nullptr); square.button->update(); } void Field::win() { m_timer->stop(); set_greedy_for_hits(true); set_face(Face::Good); for_each_square([&](auto& square) { if (!square.has_flag && square.has_mine) set_flag(square, true); }); reveal_mines(); } void Field::game_over() { m_timer->stop(); set_greedy_for_hits(true); set_face(Face::Bad); reveal_mines(); } void Field::reveal_mines() { for (size_t r = 0; r < rows(); ++r) { for (size_t c = 0; c < columns(); ++c) { auto& square = this->square(r, c); if (square.has_mine && !square.has_flag) { square.button->set_visible(false); square.label->set_visible(true); } if (!square.has_mine && square.has_flag) { square.button->set_icon(*m_badflag_bitmap); square.button->set_visible(true); square.label->set_visible(false); } } } update(); } void Field::set_chord_preview(Square& square, bool chord_preview) { if (m_chord_preview == chord_preview) return; m_chord_preview = chord_preview; square.for_each_neighbor([&](auto& neighbor) { neighbor.button->set_checked(false); if (!neighbor.has_flag && !neighbor.is_considering) neighbor.button->set_checked(chord_preview); }); } void Field::set_field_difficulty(Difficulty difficulty) { switch (difficulty) { case Difficulty::Beginner: set_field_size(difficulty, 9, 9, 10); break; case Difficulty::Intermediate: set_field_size(difficulty, 16, 16, 40); break; case Difficulty::Expert: set_field_size(difficulty, 16, 30, 99); break; case Difficulty::Madwoman: set_field_size(difficulty, 32, 60, 350); break; default: VERIFY_NOT_REACHED(); } } void Field::set_field_size(Difficulty difficulty, size_t rows, size_t columns, size_t mine_count) { if (m_rows == rows && m_columns == columns && m_mine_count == mine_count) return; { Config::write_i32("Minesweeper"sv, "Game"sv, "MineCount"sv, mine_count); Config::write_i32("Minesweeper"sv, "Game"sv, "Rows"sv, rows); Config::write_i32("Minesweeper"sv, "Game"sv, "Columns"sv, columns); Config::write_string("Minesweeper"sv, "Game"sv, "Difficulty"sv, difficulty_to_string(difficulty)); } m_difficulty = difficulty; m_rows = rows; m_columns = columns; m_mine_count = mine_count; set_fixed_size(frame_thickness() * 2 + m_columns * square_size(), frame_thickness() * 2 + m_rows * square_size()); reset(); deferred_invoke([this] { m_on_size_changed(Gfx::IntSize(min_size())); }); } void Field::set_single_chording(bool enabled) { m_single_chording = enabled; Config::write_bool("Minesweeper"sv, "Game"sv, "SingleChording"sv, m_single_chording); } template void Field::for_each_square(Callback callback) { for (size_t i = 0; i < rows() * columns(); ++i) callback(*m_squares[i]); }