/* * Copyright (c) 2020, the SerenityOS developers. * Copyright (c) 2023, Sam Atkins * Copyright (c) 2023, Tim Ledbetter * * SPDX-License-Identifier: BSD-2-Clause */ #include "ChessWidget.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct EngineDetails { StringView command; StringView name { command }; String path {}; }; static Vector s_all_engines { { "ChessEngine"sv }, { "stockfish"sv, "Stockfish"sv }, }; static ErrorOr> available_engines() { Vector available_engines; for (auto& engine : s_all_engines) { auto path_or_error = FileSystem::resolve_executable_from_environment(engine.command); if (path_or_error.is_error()) continue; engine.path = path_or_error.release_value(); TRY(available_engines.try_append(engine)); } return available_engines; } ErrorOr serenity_main(Main::Arguments arguments) { TRY(Core::System::pledge("stdio rpath recvfd sendfd thread proc exec unix")); auto app = TRY(GUI::Application::try_create(arguments)); Config::pledge_domain("Games"); Config::monitor_domain("Games"); TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/Chess.md") })); TRY(Desktop::Launcher::seal_allowlist()); auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-chess"sv)); auto window = TRY(GUI::Window::try_create()); auto widget = TRY(window->set_main_widget()); auto engines = TRY(available_engines()); for (auto const& engine : engines) TRY(Core::System::unveil(engine.path, "x"sv)); TRY(Core::System::unveil("/res", "r")); TRY(Core::System::unveil("/bin/GamesSettings", "x")); TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw")); TRY(Core::System::unveil("/tmp/session/%sid/portal/filesystemaccess", "rw")); TRY(Core::System::unveil(nullptr, nullptr)); window->set_title("Chess"); window->set_base_size({ 4, 4 }); window->set_size_increment({ 8, 8 }); window->resize(508, 508); window->set_icon(app_icon.bitmap_for_size(16)); widget->set_piece_set(Config::read_string("Games"sv, "Chess"sv, "PieceSet"sv, "stelar7"sv)); widget->set_board_theme(Config::read_string("Games"sv, "Chess"sv, "BoardTheme"sv, "Beige"sv)); widget->set_coordinates(Config::read_bool("Games"sv, "Chess"sv, "ShowCoordinates"sv, true)); widget->set_show_available_moves(Config::read_bool("Games"sv, "Chess"sv, "ShowAvailableMoves"sv, true)); auto game_menu = TRY(window->try_add_menu("&Game"_short_string)); TRY(game_menu->try_add_action(GUI::Action::create("&Resign", { Mod_None, Key_F3 }, [&](auto&) { widget->resign(); }))); TRY(game_menu->try_add_action(GUI::Action::create("&Flip Board", { Mod_Ctrl, Key_F }, [&](auto&) { widget->flip_board(); }))); TRY(game_menu->try_add_separator()); TRY(game_menu->try_add_action(GUI::Action::create("&Import PGN...", { Mod_Ctrl, Key_O }, [&](auto&) { auto result = FileSystemAccessClient::Client::the().open_file(window); if (result.is_error()) return; if (auto maybe_error = widget->import_pgn(*result.value().release_stream()); maybe_error.is_error()) dbgln("Failed to import PGN: {}", maybe_error.release_error()); else dbgln("Imported PGN file from {}", result.value().filename()); }))); TRY(game_menu->try_add_action(GUI::Action::create("&Export PGN...", { Mod_Ctrl, Key_S }, [&](auto&) { auto result = FileSystemAccessClient::Client::the().save_file(window, "Untitled", "pgn"); if (result.is_error()) return; if (auto maybe_error = widget->export_pgn(*result.value().release_stream()); maybe_error.is_error()) dbgln("Failed to export PGN: {}", maybe_error.release_error()); else dbgln("Exported PGN file to {}", result.value().filename()); }))); TRY(game_menu->try_add_action(GUI::Action::create("&Copy FEN", { Mod_Ctrl, Key_C }, [&](auto&) { GUI::Clipboard::the().set_data(widget->get_fen().bytes()); GUI::MessageBox::show(window, "Board state copied to clipboard as FEN."sv, "Copy FEN"sv, GUI::MessageBox::Type::Information); }))); TRY(game_menu->try_add_separator()); TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) { if (widget->board().game_result() == Chess::Board::Result::NotFinished) { if (widget->resign() < 0) return; } widget->reset(); }))); TRY(game_menu->try_add_separator()); auto settings_action = GUI::Action::create( "Chess &Settings", {}, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/games.png"sv)), [window](auto&) { GUI::Process::spawn_or_show_error(window, "/bin/GamesSettings"sv, Array { "--open-tab", "chess" }); }, window); settings_action->set_status_tip("Open the Game Settings for Chess"); TRY(game_menu->try_add_action(settings_action)); auto show_available_moves_action = GUI::Action::create_checkable("Show Available Moves", [&](auto& action) { widget->set_show_available_moves(action.is_checked()); widget->update(); Config::write_bool("Games"sv, "Chess"sv, "ShowAvailableMoves"sv, action.is_checked()); }); show_available_moves_action->set_checked(widget->show_available_moves()); TRY(game_menu->try_add_action(show_available_moves_action)); TRY(game_menu->try_add_separator()); TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) { GUI::Application::the()->quit(); }))); auto engine_menu = TRY(window->try_add_menu("&Engine"_short_string)); GUI::ActionGroup engines_action_group; engines_action_group.set_exclusive(true); auto engine_submenu = TRY(engine_menu->try_add_submenu("&Engine"_short_string)); auto human_engine_checkbox = GUI::Action::create_checkable("Human", [&](auto&) { widget->set_engine(nullptr); }); human_engine_checkbox->set_checked(true); engines_action_group.add_action(human_engine_checkbox); TRY(engine_submenu->try_add_action(human_engine_checkbox)); for (auto const& engine : engines) { auto action = GUI::Action::create_checkable(engine.name, [&](auto&) { auto new_engine = Engine::construct(engine.path); new_engine->on_connection_lost = [&]() { if (!widget->want_engine_move()) return; auto rc = GUI::MessageBox::show(window, "Connection to the chess engine was lost while waiting for a move. Do you want to try again?"sv, "Chess"sv, GUI::MessageBox::Type::Question, GUI::MessageBox::InputType::YesNo); if (rc == GUI::Dialog::ExecResult::Yes) widget->input_engine_move(); else human_engine_checkbox->activate(); }; widget->set_engine(move(new_engine)); widget->input_engine_move(); }); engines_action_group.add_action(*action); TRY(engine_submenu->try_add_action(*action)); } auto help_menu = TRY(window->try_add_menu("&Help"_short_string)); TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window))); TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) { Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Chess.md"), "/bin/Help"); }))); TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Chess", app_icon, window))); window->show(); widget->reset(); return app->exec(); }