/* * Copyright (c) 2020, the SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // TODO: Is there a compiler flag we can use to still get these math functions? (and compile with -nostdlib) // FIXME: What do we do with this regarding copyright stuff? // code for math functions taken from here: // https://gitlab.incom.co/CM-Shield/u-boot/commit/aa7839b39c2ee77f9ab8c393c56b8d812507dbb7 // https://github.com/zayac/qemu-arm/blob/master/qemu/roms/ipxe/src/libgcc/__udivmoddi4.c // https://code.woboq.org/llvm/compiler-rt/lib/builtins/divdi3.c.html #include "math.h" extern "C" { union overlay64 { u64 longw; struct { u32 lower; u32 higher; } words; }; u64 __ashldi3(u64 num, unsigned int shift) { union overlay64 output; output.longw = num; if (shift >= 32) { output.words.higher = output.words.lower << (shift - 32); output.words.lower = 0; } else { if (!shift) return num; output.words.higher = (output.words.higher << shift) | (output.words.lower >> (32 - shift)); output.words.lower = output.words.lower << shift; } return output.longw; } u64 __lshrdi3(u64 num, unsigned int shift) { union overlay64 output; output.longw = num; if (shift >= 32) { output.words.lower = output.words.higher >> (shift - 32); output.words.higher = 0; } else { if (!shift) return num; output.words.lower = output.words.lower >> shift | (output.words.higher << (32 - shift)); output.words.higher = output.words.higher >> shift; } return output.longw; } #define MAX_32BIT_UINT ((((u64)1) << 32) - 1) static u64 _64bit_divide(u64 dividend, u64 divider, u64* rem_p) { u64 result = 0; /* * If divider is zero - let the rest of the system care about the * exception. */ if (!divider) return 1 / (u32)divider; /* As an optimization, let's not use 64 bit division unless we must. */ if (dividend <= MAX_32BIT_UINT) { if (divider > MAX_32BIT_UINT) { result = 0; if (rem_p) *rem_p = divider; } else { result = (u32)dividend / (u32)divider; if (rem_p) *rem_p = (u32)dividend % (u32)divider; } return result; } while (divider <= dividend) { u64 locald = divider; u64 limit = __lshrdi3(dividend, 1); int shifts = 0; while (locald <= limit) { shifts++; locald = locald + locald; } result |= __ashldi3(1, shifts); dividend -= locald; } if (rem_p) *rem_p = dividend; return result; } u64 __udivdi3(u64 num, u64 den) { return _64bit_divide(num, den, nullptr); } u64 __umoddi3(u64 num, u64 den) { u64 v = 0; _64bit_divide(num, den, &v); return v; } uint64_t __udivmoddi4(uint64_t num, uint64_t den, uint64_t* rem_p) { uint64_t quot = 0, qbit = 1; if (den == 0) { return 1 / ((unsigned)den); /* Intentional divide by zero, without triggering a compiler warning which would abort the build */ } /* Left-justify denominator and count shift */ while ((int64_t)den >= 0) { den <<= 1; qbit <<= 1; } while (qbit) { if (den <= num) { num -= den; quot += qbit; } den >>= 1; qbit >>= 1; } if (rem_p) *rem_p = num; return quot; } int64_t __divdi3(int64_t a, int64_t b) { const int bits_in_dword_m1 = (int)(sizeof(int64_t) * 8) - 1; int64_t s_a = a >> bits_in_dword_m1; // s_a = a < 0 ? -1 : 0 int64_t s_b = b >> bits_in_dword_m1; // s_b = b < 0 ? -1 : 0 a = (a ^ s_a) - s_a; // negate if s_a == -1 b = (b ^ s_b) - s_b; // negate if s_b == -1 s_a ^= s_b; // sign of quotient return (__udivmoddi4(a, b, (uint64_t*)0) ^ s_a) - s_a; // negate if s_a == -1 } int64_t __moddi3(int64_t a, int64_t b) { const int bits_in_dword_m1 = (int)(sizeof(int64_t) * 8) - 1; int64_t s = b >> bits_in_dword_m1; // s = b < 0 ? -1 : 0 b = (b ^ s) - s; // negate if s == -1 s = a >> bits_in_dword_m1; // s = a < 0 ? -1 : 0 a = (a ^ s) - s; // negate if s == -1 uint64_t r; __udivmoddi4(a, b, &r); return ((int64_t)r ^ s) - s; // negate if s == -1 } }