/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "SoftMMU.h" namespace UserspaceEmulator { class SimpleRegion final : public Region { public: SimpleRegion(u32 base, u32 size); virtual ~SimpleRegion() override; virtual ValueWithShadow read8(u32 offset) override; virtual ValueWithShadow read16(u32 offset) override; virtual ValueWithShadow read32(u32 offset) override; virtual ValueWithShadow read64(u32 offset) override; virtual void write8(u32 offset, ValueWithShadow) override; virtual void write16(u32 offset, ValueWithShadow) override; virtual void write32(u32 offset, ValueWithShadow) override; virtual void write64(u32 offset, ValueWithShadow) override; virtual u8* data() override { return m_data; } virtual u8* shadow_data() override { return m_shadow_data; } virtual u8* cacheable_ptr(u32 offset) override; private: u8* m_data { nullptr }; u8* m_shadow_data { nullptr }; }; }