/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "SimpleRegion.h" #include #include namespace UserspaceEmulator { SimpleRegion::SimpleRegion(u32 base, u32 size) : Region(base, size) { m_data = (u8*)calloc(1, size); m_shadow_data = (u8*)malloc(size); memset(m_shadow_data, 1, size); } SimpleRegion::~SimpleRegion() { free(m_shadow_data); free(m_data); } ValueWithShadow SimpleRegion::read8(FlatPtr offset) { VERIFY(offset < size()); return { m_data[offset], m_shadow_data[offset] }; } ValueWithShadow SimpleRegion::read16(u32 offset) { VERIFY(offset + 1 < size()); u16 value, shadow; ByteReader::load(m_data + offset, value); ByteReader::load(m_shadow_data + offset, shadow); return { value, shadow }; } ValueWithShadow SimpleRegion::read32(u32 offset) { VERIFY(offset + 3 < size()); u32 value, shadow; ByteReader::load(m_data + offset, value); ByteReader::load(m_shadow_data + offset, shadow); return { value, shadow }; } ValueWithShadow SimpleRegion::read64(u32 offset) { VERIFY(offset + 7 < size()); u64 value, shadow; ByteReader::load(m_data + offset, value); ByteReader::load(m_shadow_data + offset, shadow); return { value, shadow }; } ValueWithShadow SimpleRegion::read128(u32 offset) { VERIFY(offset + 15 < size()); u128 value, shadow; ByteReader::load(m_data + offset, value); ByteReader::load(m_shadow_data + offset, shadow); return { value, shadow }; } ValueWithShadow SimpleRegion::read256(u32 offset) { VERIFY(offset + 31 < size()); u256 value, shadow; ByteReader::load(m_data + offset, value); ByteReader::load(m_shadow_data + offset, shadow); return { value, shadow }; } void SimpleRegion::write8(u32 offset, ValueWithShadow value) { VERIFY(offset < size()); m_data[offset] = value.value(); m_shadow_data[offset] = value.shadow()[0]; } void SimpleRegion::write16(u32 offset, ValueWithShadow value) { VERIFY(offset + 1 < size()); ByteReader::store(m_data + offset, value.value()); ByteReader::store(m_shadow_data + offset, value.shadow()); } void SimpleRegion::write32(u32 offset, ValueWithShadow value) { VERIFY(offset + 3 < size()); ByteReader::store(m_data + offset, value.value()); ByteReader::store(m_shadow_data + offset, value.shadow()); } void SimpleRegion::write64(u32 offset, ValueWithShadow value) { VERIFY(offset + 7 < size()); ByteReader::store(m_data + offset, value.value()); ByteReader::store(m_shadow_data + offset, value.shadow()); } void SimpleRegion::write128(u32 offset, ValueWithShadow value) { VERIFY(offset + 15 < size()); ByteReader::store(m_data + offset, value.value()); ByteReader::store(m_shadow_data + offset, value.shadow()); } void SimpleRegion::write256(u32 offset, ValueWithShadow value) { VERIFY(offset + 31 < size()); ByteReader::store(m_data + offset, value.value()); ByteReader::store(m_shadow_data + offset, value.shadow()); } u8* SimpleRegion::cacheable_ptr(u32 offset) { return m_data + offset; } }