/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace Profiler { class Profile; class ProfileModel final : public GUI::Model { public: static NonnullRefPtr create(Profile& profile) { return adopt_ref(*new ProfileModel(profile)); } enum Column { SampleCount, SelfCount, ObjectName, StackFrame, __Count }; virtual ~ProfileModel() override; virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override; virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override; virtual String column_name(int) const override; virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override; virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex& parent = GUI::ModelIndex()) const override; virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override; virtual void update() override; virtual int tree_column() const override { return Column::StackFrame; } private: explicit ProfileModel(Profile&); Profile& m_profile; GUI::Icon m_user_frame_icon; GUI::Icon m_kernel_frame_icon; }; }