/* * Copyright (c) 2023, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include class ScreensaverAppsModel final : public GUI::Model { public: ScreensaverAppsModel() { Desktop::AppFile::for_each([&](Desktop::AppFile& app_file) { if (app_file.category() != "Demos/Screensaver"sv) return; m_apps.append(app_file); }); quick_sort(m_apps, [](auto& a, auto& b) { return a->name() < b->name(); }); } virtual int row_count(GUI::ModelIndex const&) const override { return static_cast(m_apps.size()); } virtual int column_count(GUI::ModelIndex const&) const override { return 1; } virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const&) const override { if (row < 0 || row >= static_cast(m_apps.size())) return {}; return create_index(row, column, &m_apps[row]); } virtual GUI::Variant data(GUI::ModelIndex const& index, GUI::ModelRole role) const override { auto const& app = m_apps[index.row()]; if (role == GUI::ModelRole::Icon) return app->icon(); if (role == GUI::ModelRole::Display) { if (app->name().ends_with(" Screensaver"sv)) return app->name().substring(0, app->name().length() - " Screensaver"sv.length()); return app->name(); } if (role == GUI::ModelRole::Custom) return app->executable(); return {}; } private: Vector> m_apps; }; ErrorOr serenity_main(Main::Arguments arguments) { TRY(Core::System::pledge("stdio thread recvfd sendfd rpath cpath wpath unix proc exec")); auto app = TRY(GUI::Application::try_create(arguments)); TRY(Core::System::pledge("stdio thread recvfd sendfd rpath cpath wpath proc exec")); auto app_icon = GUI::Icon::default_icon("app-screensaver"sv); auto window = TRY(GUI::Window::try_create()); window->set_title("Screensaver"); window->resize(360, 240); auto file_menu = TRY(window->try_add_menu("&File")); file_menu->add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })); auto help_menu = TRY(window->try_add_menu("&Help")); TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window))); TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Screensaver", app_icon, window))); auto main_widget = TRY(window->set_main_widget()); main_widget->set_fill_with_background_color(true); main_widget->set_layout(); auto icon_view = TRY(main_widget->try_add()); icon_view->set_should_hide_unnecessary_scrollbars(true); auto model = adopt_ref(*new ScreensaverAppsModel); icon_view->set_model(*model); icon_view->on_activation = [&](GUI::ModelIndex const& index) { auto executable = model->data(index, GUI::ModelRole::Custom).as_string(); GUI::Process::spawn_or_show_error(window, executable); }; window->set_icon(app_icon.bitmap_for_size(16)); window->show(); return app->exec(); }