/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "PreviewWidget.h" #include #include #include #include #include #include #include #include class ColorRoleModel final : public GUI::Model { public: virtual int row_count(const GUI::ModelIndex&) const { return m_color_roles.size(); } virtual int column_count(const GUI::ModelIndex&) const { return 1; } virtual GUI::Variant data(const GUI::ModelIndex& index, GUI::ModelRole role = GUI::ModelRole::Display) const { if (role == GUI::ModelRole::Display) return Gfx::to_string(m_color_roles[(size_t)index.row()]); return {}; } virtual void update() { did_update(); } explicit ColorRoleModel(const Vector& color_roles) : m_color_roles(color_roles) { } Gfx::ColorRole color_role(const GUI::ModelIndex& index) const { return m_color_roles[index.row()]; } Gfx::ColorRole color_role(size_t index) const { return m_color_roles[index]; } private: const Vector& m_color_roles; }; int main(int argc, char** argv) { if (pledge("stdio recvfd sendfd thread rpath accept cpath wpath unix fattr", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); if (pledge("stdio recvfd sendfd thread rpath accept", nullptr) < 0) { perror("pledge"); return 1; } if (unveil("/res", "r") < 0) { perror("unveil"); return 1; } if (unveil(nullptr, nullptr) < 0) { perror("unveil"); return 1; } auto app_icon = GUI::Icon::default_icon("app-theme-editor"); Gfx::Palette preview_palette = app->palette(); auto window = GUI::Window::construct(); auto& main_widget = window->set_main_widget(); main_widget.set_fill_with_background_color(true); main_widget.set_layout(); auto& preview_widget = main_widget.add(app->palette()); preview_widget.set_fixed_size(480, 360); auto& horizontal_container = main_widget.add(); horizontal_container.set_layout(); horizontal_container.set_fixed_size(480, 20); auto& combo_box = horizontal_container.add(); auto& color_input = horizontal_container.add(); Vector color_roles; #define __ENUMERATE_COLOR_ROLE(role) color_roles.append(Gfx::ColorRole::role); ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE) #undef __ENUMERATE_COLOR_ROLE combo_box.set_only_allow_values_from_model(true); combo_box.set_model(adopt(*new ColorRoleModel(color_roles))); combo_box.on_change = [&](auto&, auto& index) { auto role = static_cast(index.model())->color_role(index); color_input.set_color(preview_palette.color(role)); }; combo_box.set_selected_index((size_t)Gfx::ColorRole::Window - 1); color_input.on_change = [&] { auto role = static_cast(combo_box.model())->color_role(combo_box.selected_index()); preview_palette.set_color(role, color_input.color()); preview_widget.set_preview_palette(preview_palette); }; window->resize(480, 500); window->show(); window->set_title("Theme Editor"); window->set_icon(app_icon.bitmap_for_size(16)); return app->exec(); }